Example #1
0
        public override void OnOpen(LocationConfig config)
        {
            bool          rendezvousMode = AmbitionApp.GetModel <CharacterModel>().CreateRendezvousMode;
            ParisModel    paris          = AmbitionApp.Paris;
            IncidentModel story          = AmbitionApp.Story;
            LocationVO    location       = paris.SaveLocation(config);

            _incident = story.GetIncident(config.IntroIncidentConfig?.name);

            _location                    = config.name;
            LocationNameText.text        = AmbitionApp.Localize(ParisConsts.LABEL + _location);
            LocationDescriptionText.text = AmbitionApp.Localize(ParisConsts.DESCRIPTION + _location);
            LocationImage.sprite         = config.LocationModalSprite;
            GoButtonText.text            = AmbitionApp.Localize(rendezvousMode
                ? ParisConsts.PICK_LOC_BTN_LABEL
                : ParisConsts.GO_LOC_BTN_LABEL);

            if (!AmbitionApp.CheckIncidentEligible(_incident) && config.StoryIncidentConfigs != null)
            {
                foreach (IncidentConfig icon in config.StoryIncidentConfigs)
                {
                    if (AmbitionApp.CheckIncidentEligible(icon?.name))
                    {
                        _incident = story.GetIncident(icon.name);
                    }
                }
            }

            List.SetIncident(_incident);
        }
Example #2
0
        // Chooses all of the new Daily locations whose requirements have been met
        // This ensures that the same locations aren't available on two consecutive days
        public void Execute(string[] pins)
        {
            ParisModel paris = AmbitionApp.Paris;

            if (paris.Daily == null &&
                AmbitionApp.GetModel <CharacterModel>().Rendezvous == null &&
                AmbitionApp.CheckRequirements(paris.ExploreParisRequirements))
            {
                GameModel     game     = AmbitionApp.Game;
                LocationVO    location = null;
                List <string> subset   = new List <string>();
                int           num      = paris.NumDailies;
                foreach (string pinID in pins)
                {
                    location = paris.GetLocation(pinID);
                    if (location != null &&
                        location.IsDiscoverable &&
                        !paris.Rendezvous.Contains(pinID) &&
                        (!location.IsOneShot || !paris.Completed.Contains(pinID)) &&
                        AmbitionApp.CheckRequirements(location.Requirements))
                    {
                        if (!string.IsNullOrWhiteSpace(location.SceneID) ||
                            AmbitionApp.CheckIncidentEligible(location.IntroIncident))
                        {
                            subset.Add(pinID);
                        }
                        else if (location.StoryIncidents != null)
                        {
                            foreach (string incidentID in location.StoryIncidents)
                            {
                                if (AmbitionApp.CheckIncidentEligible(incidentID))
                                {
                                    subset.Add(pinID);
                                    break;
                                }
                            }
                        }
                    }
                }
                if (subset.Count > num)
                {
                    pins        = Util.RNG.Shuffle(subset);
                    paris.Daily = new string[num];
                    for (int i = num - 1; i >= 0; i--)
                    {
                        paris.Daily[i] = pins[i];
                    }
                }
                else
                {
                    paris.Daily = subset.ToArray();
                }
            }
        }
Example #3
0
        IncidentVO TakeRandom(IncidentVO[] incidents)
        {
            List <IncidentVO> eligible = new List <IncidentVO>();

            foreach (IncidentVO incident in incidents)
            {
                if (AmbitionApp.CheckIncidentEligible(incident))
                {
                    eligible.Add(incident);
                }
            }
            return(Util.RNG.TakeRandom(eligible));
        }
Example #4
0
        private bool CheckIncident()
        {
            IncidentModel model = AmbitionApp.GetModel <IncidentModel>();

            while (model.Incident != null) // Iterates through incidents that meet requirements
            {
                if (AmbitionApp.CheckIncidentEligible(model.Incident))
                {
                    return(true);
                }
                model.NextIncident();
            }
            return(false);
        }
Example #5
0
        public override void OnEnter()
        {
            RendezVO vous = AmbitionApp.Calendar.GetOccasions <RendezVO>()[0];

            AmbitionApp.GetModel <GameModel>().Activity = ActivityType.Rendezvous;
            LocationVO location = AmbitionApp.Paris.GetLocation(vous.Location);
            IncidentVO incident;

            // This will crash if the rendezvous location is badly configured
            foreach (string ID in location.StoryIncidents)
            {
                AmbitionApp.Story.Incidents.TryGetValue(ID, out incident);
                if (incident != null && AmbitionApp.CheckIncidentEligible(incident))
                {
                    AmbitionApp.Story.Schedule(incident);
                    return;
                }
            }

            // TODO: Evaluate Outfit for Rendezvous
        }
Example #6
0
        private IncidentVO GetLocationIncident(LocationVO location)
        {
            ParisModel paris = AmbitionApp.Paris;

            if (location == null || paris.IsComplete(location.ID))
            {
                return(null);
            }

            AmbitionApp.GetModel <LocalizationModel>().SetLocation(location.ID);
            if (AmbitionApp.CheckIncidentEligible(location.IntroIncident))
            {
                return(AmbitionApp.Story.GetIncident(location.IntroIncident));
            }
            foreach (string incidentID in location.StoryIncidents)
            {
                if (AmbitionApp.CheckIncidentEligible(incidentID))
                {
                    return(AmbitionApp.Story.GetIncident(incidentID));
                }
            }
            return(null);
        }
Example #7
0
        public void Execute(CalendarModel calendar)
        {
            IncidentModel story    = AmbitionApp.Story;
            IncidentVO    incident = story.Incident;

            if (incident == null && Util.RNG.Generate(100) < AmbitionApp.Game.PoliticalChance)
            {
                string[]          incidentIDs = story.Types[IncidentType.Political];
                List <IncidentVO> incidents   = new List <IncidentVO>();
                foreach (string incidentID in incidentIDs)
                {
                    incident = story.GetIncident(incidentID);
                    if (AmbitionApp.CheckIncidentEligible(incident) && !incident.IsScheduled)
                    {
                        incidents.Add(incident);
                    }
                }
                if (incidents.Count > 0)
                {
                    incident = Util.RNG.TakeRandom(incidents);
                    AmbitionApp.SendMessage(CalendarMessages.SCHEDULE, incident);
                }
            }
        }
Example #8
0
        public override void OnEnter()
        {
            PartyModel model = AmbitionApp.GetModel <PartyModel>();

            IncidentVO[]  incidents = new IncidentVO[model.NumRooms];
            IncidentModel story     = AmbitionApp.Story;

            if (model.Incidents != null)
            {
                incidents = new IncidentVO[model.NumRooms];
                for (int i = model.NumRooms - 1; i >= 0; --i)
                {
                    incidents[i] = story.GetIncident(model.Incidents[i]);
                }
            }
            else
            {
                HashSet <string> characters = new HashSet <string>();
                if (model.RequiredIncident != null)
                {
                    int index = RNG.Generate(model.NumRooms);
                    incidents[index] = story.GetIncident(model.RequiredIncident);
                }
                else
                {
                    List <IncidentVO> result = new List <IncidentVO>();
                    IncidentVO        incident;
                    if (model.Party.SupplementalIncidents != null)
                    {
                        string[] shuffle = RNG.Shuffle(model.Party.SupplementalIncidents);
                        foreach (string incidentID in shuffle)
                        {
                            incident = story.GetIncident(incidentID);
                            if (result.Count < model.NumRooms)
                            {
                                if (FindCharacters(incident, characters))
                                {
                                    result.Add(incident);
                                }
                            }
                        }
                    }

                    if (result.Count < model.NumRooms)
                    {
                        incidents = story.GetIncidents(IncidentType.Party);
                        incidents = RNG.Shuffle(incidents);
                        foreach (IncidentVO rand in incidents)
                        {
                            if (AmbitionApp.CheckIncidentEligible(rand) &&
                                (rand.Factions?.Length == 0 || Array.IndexOf(rand.Factions, model.Party.Faction) >= 0) &&
                                FindCharacters(rand, characters))
                            {
                                result.Add(rand);
                            }
                            if (result.Count >= model.NumRooms)
                            {
                                break;
                            }
                        }
                    }
                    while (result.Count < model.NumRooms)
                    {
                        result.Add(null);
                    }
                    incidents = RNG.Shuffle(result);
                }
                model.Incidents = new string[model.NumRooms];
                for (int i = model.NumRooms - 1; i >= 0; --i)
                {
                    model.Incidents[i] = incidents[i]?.ID;
                }
            }

            AmbitionApp.SendMessage(PartyMessages.SELECT_INCIDENTS, incidents);
            string title = AmbitionApp.Localize(PartyConstants.PARTY_NAME + model.Party.ID);

            if (string.IsNullOrEmpty(title))
            {
                title = PartyConstants.PARTY_REASON + model.Party.Faction.ToString().ToLower() + "." + model.Party.phrases[0];
            }
            AmbitionApp.SendMessage(GameMessages.SHOW_HEADER, title);
        }