Example #1
0
        public static void Main(string [] args)
        {
            LuaParser parser;

            var context = new LuaContext ();
            context.AddBasicLibrary ();
            context.AddIoLibrary ();

            if (args.Any ()) { // take first arg as file name
                parser = new LuaParser (context, args [0]);
                parser.Parse ();

                return;
            }

            // otherwise, run repl
            Console.WriteLine ("AluminumLua 0.1 (c) 2011 Alex Corrado");
            parser = new LuaParser (context);

                try {

                    parser.Parse (true);
                }
                catch (LuaException e) {
                    Console.WriteLine (e.Message);
                }
        }
Example #2
0
        public static void Main(string [] args)
        {
            LuaParser parser;

            var context = new LuaContext();

            context.AddBasicLibrary();
            context.AddIoLibrary();

            if (args.Any())                // take first arg as file name
            {
                parser = new LuaParser(context, args [0]);
                parser.Parse();

                return;
            }

            // otherwise, run repl
            Console.WriteLine("AluminumLua 0.1 (c) 2011 Alex Corrado");
            parser = new LuaParser(context);
            while (true)
            {
                try {
                    Console.Write("> ");
                    parser.Parse(true);
                }
                catch (LuaException e) {
                    Console.WriteLine(e.Message);
                }
            }
        }
Example #3
0
        private LuaObject dofile(LuaObject [] args)
        {
            LuaParser parser;

            var exec = LuaSettings.Executor(this);
            var file = args.FirstOrDefault();

            /*if (file.IsNil)
             *      parser = new LuaParser (exec); // read from stdin
             * else*/
            parser = new LuaParser(exec, file.AsString());

            parser.Parse();

            return(exec.Result());
        }
Example #4
0
        static void Lua()
        {
            //Error: Exception: System.Exception: Native code encountered, plug required. Please see https://github.com/CosmosOS/Cosmos/wiki/Plugs). System.IRuntimeMethodInfo  System.Delegate.FindMethodHandle().
            //1 > Called from:
            //1 > System.Delegate::System.Reflection.MethodInfo GetMethodImpl()
            //1 > System.Delegate::System.Reflection.MethodInfo get_Method()
            //1 > AluminumLua.LuaObject::System.String ToString()

            context.AddBasicLibrary();
            context.AddIoLibrary();
            context.SetGlobal("OSv", Kernel.OSv);
            context.SetGlobal("command", "hello");

            var parser = new LuaParser(context); // < or leave file_name out to read stdin
            parser.Parse();
        }
		/// <summary>
		/// The load.
		/// </summary>
		/// <param name="builder">
		/// The builder.
		/// </param>
		protected override void Load(ContainerBuilder builder)
		{
			if (string.IsNullOrEmpty(this.fileName)) this.fileName = "autofac.lua";

			LuaParser parser;

			var context = new LuaContext();
			context.AddBasicLibrary();
			parser = new LuaParser(context, this.fileName);

			SetBuilderTable(builder, context);
			SetRefletionTable(builder, context);

			parser.Parse();

			//lua = new Lua();
			//{
			//    lua["builder"] = new AutofacLuaBuilder(builder);
			//    lua.DoString(File.ReadAllText(fileName));
			//}
		}
Example #6
0
        public static string ValidateArtemisScript(string script)
        {
            try
            {
                script = "if false then " + Environment.NewLine + Regex.Replace(script, @"^\s*([A-Z]\w+):\s(.+)$", new MatchEvaluator(artemisScriptValidator), RegexOptions.Multiline) + Environment.NewLine + " end";
            }
            catch
            {
                return "Failed to parse script. Dunno why. This shouldn't happen.";
            }

            LuaContext lua = new LuaContext();
            lua.AddBasicLibrary();
            LuaParser p = new LuaParser(lua, new StringReader(script));
            try
            {
                p.Parse();
            }
            catch (LuaException ex)
            {
                return ex.Message;
            }
            return null;
        }