private Composite CreatePullBehaviour() { return(new PrioritySelector( new Decorator( ret => (ActiveSpec == Altarboy.TalentSpec.ShadowPriest), Shadowpriest.Pull() ) )); }
private static Composite CreateCombatBehaviour() { return(new PrioritySelector( new Decorator( ret => (ActiveSpec == TalentSpec.ShadowPriest), Shadowpriest.Combat() ) )); }