public override void Pulse() { while (!StyxWoW.Me.Combat && !StyxWoW.Me.Dead && !StyxWoW.Me.IsInInstance && !StyxWoW.Me.IsFlying && !StyxWoW.Me.IsFalling && StyxWoW.Me.IsAlive) { if (useSewingHelp || useSkinningHelp || useGuildw || useMail || useMilling || useInking || useProspecting || useEternals || useDisenchant || useAutosmelt || useDarkmoon || useGuilddeposit || useFortune || usePapervend || useInkvend) ObjectManager.Update(); if (useDefault) { DefaultSettings(); } Guildwithdraw gw = new Guildwithdraw(); Form3 dw = new Form3(); Pulsesettingsload(); if (useGuildw) { gw.PulsesettingsLoad2(); Guildwith.Guildwithspell(); } if (useMail) { Mail.Mailspell(); } if (useMilling) { Milling.milling(); } if (useInking) { Inking.Inkingspell(); } if (useSewingHelp) { Sewing.SewingDo(); } if (useSkinningHelp) { Skinning.SkinningDo(); } if (useProspecting) { Prospecting.Prospectingspell(); } if (useDisenchant) { Disenchant.Disenchantspell(); } if (useAutosmelt) { Autosmelt.UseNearestAnvil(); Autosmelt.Autosmeltspell(); } if (useDarkmoon) { Darkmoon.Darkmoonspell(); } if (useFortune) { Fortunespell.useFortunespell(); } if (useGuilddeposit) { dw.PulseLoadsettings3(); Guilddeposit.Guilddepositspell(); } } }
public override void Pulse() { while (!StyxWoW.Me.Combat && !StyxWoW.Me.Dead && !StyxWoW.Me.IsInInstance && !StyxWoW.Me.IsFlying && !StyxWoW.Me.IsFalling && StyxWoW.Me.IsAlive) { if(useSewingHelp || useSkinningHelp || useGuildw || useMail || useMilling || useInking || useProspecting || useEternals || useDisenchant || useAutosmelt || useDarkmoon || useGuilddeposit || useFortune || usePapervend || useInkvend) ObjectManager.Update(); if (useDefault) { DefaultSettings(); } Guildwithdraw gw = new Guildwithdraw(); Form3 dw = new Form3(); Pulsesettingsload(); while (Me.Location != Finish && useGuildw || useGuilddeposit) { Logging.Write("Moving To Start Point"); Navigator.MoveTo(Finish); if (Me.Location.Distance(Finish) < 10) { break; } } if (useGuildw) { gw.PulsesettingsLoad2(); Guildwith.Guildwithspell(); } if (useMail) { Mail.Mailspell(); } if (useMilling) { Milling.milling(); } if (useInking) { Inking.Inkingspell(); } if (useSewingHelp) { Sewing.SewingDo(); } if (useSkinningHelp) { Skinning.SkinningDo(); } if (useProspecting) { Prospecting.Prospectingspell(); } if (useDisenchant) { Disenchant.Disenchantspell(); } if (useAutosmelt) { Autosmelt.UseNearestAnvil(); Autosmelt.Autosmeltspell(); } if (usePapervend) { DarkVendors.PaperVendors(); } if (useInkvend) { DarkVendors.Inkvendor(); } if (useDarkmoon) { Darkmoon.Darkmoonspell(); } if (useFortune) { Fortunespell.useFortunespell(); } while (Me.Location != Finish && useGuildw || useGuilddeposit) { if (Me.Location.Distance(Finish) > 5) { Navigator.MoveTo(Finish); Logging.Write("Moving To Finish Point"); if (Me.Location.Distance(Finish) < 10) { break; } } } if (useGuilddeposit) { dw.PulseLoadsettings3(); Guilddeposit.Guilddepositspell(); } } }