/// <summary>
        /// 单源最短路径会把一个点到其它所有点的最短路径算出来
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="graph"></param>
        /// <param name="source"></param>
        /// <param name="weightFuc"></param>
        /// <returns></returns>
        public static bool BellmanFord <T>(
            this AdjacencyListGraph <T> graph,
            AdjacencyVertex <T> source,
            Func <AdjacencyListGraph <T>, AdjacencyVertex <T>, AdjacencyVertex <T>, int> weightFuc
            ) where T : IEquatable <T>
        {
            graph.InitializeSingleSource(source);

            for (int i = 1; i <= graph.VertexLenght; i++)
            {
                foreach (var edge in graph.GetEdges())
                {
                    graph.Relax(edge.Start, edge.End, weightFuc);
                }
            }

            foreach (var edge in graph.GetEdges())
            {
                if (edge.Start.WeightBound >
                    Add(edge.End.WeightBound, weightFuc(graph, edge.Start, edge.End)))
                {
                    return(false);
                }
            }

            return(true);
        }
        /// <summary>
        /// 有向无回路图
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="graph"></param>
        /// <param name="source"></param>
        /// <param name="weightFuc"></param>
        /// <returns></returns>
        public static void DAGShortestPath <T>(
            this AdjacencyListGraph <T> graph,
            AdjacencyVertex <T> source,
            Func <AdjacencyListGraph <T>, AdjacencyVertex <T>, AdjacencyVertex <T>, int> weightFuc
            ) where T : IEquatable <T>
        {
            graph.TopologicalSort();

            graph.InitializeSingleSource(source);

            var vertexs = graph.GetVertexs();

            foreach (var orderVertex in vertexs)
            {
                var edges = graph.GetVertexEdge(orderVertex);

                foreach (var edge in edges)
                {
                    graph.Relax(edge.Start, edge.End, weightFuc);
                }
            }
        }