//private AIMovePiece aimovepiece;


        public TwoPlayerCheckerboard()
        {
            piece     = new Piece();
            movepiece = new MovePiece();
            //aimovepiece = new AIMovePiece();

            checkerBoard      = new string[DIMEN, DIMEN];
            CheckerBoardHoriz = "+---";
            CheckerBoardVert  = "| ";
        }
        public Checkerboard() //Checkerboard constructer where all the checkerboard re-drawing is done.
        {
            //Accessing all the public members for the classes.
            piece       = new Piece();
            movepiece   = new MovePiece();
            aimovepiece = new AIMovePiece();


            checkerBoard      = new string[DIMEN, DIMEN]; //Initializing the 2D array.
            CheckerBoardHoriz = "+---";                   //Defining the horizontal graphical properties of the checkerboard.
            CheckerBoardVert  = "| ";                     //Defining the vertical graphical properties of the checkerboard.
        }