private static void Game_OnUpdate(EventArgs args) { Modes.PermaActive.AutoR(); Modes.PermaActive.KillSteal(); Modes.PermaActive.sChoose(); Events._game.updateSkillshots(); Events._game.Startdash(); Events._game.Skillshotdetector(); Events._game.AutoQ(); Events._game.AutoQMinion(); Events._game.LevelUpSpells(); if (MenuManager.FleeMenu["WJ"].Cast <KeyBind>().CurrentValue) { Yasuo.WallDash(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { Modes.Harass.Harassmode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { Modes.JungleClear.JungleClearmode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { Modes.Flee.Fleemode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { Modes.LaneClear.LaneClearmode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { Modes.LastHit.LastHitmode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { Modes.Combo.Load(); } }
private static void Game_OnUpdate(EventArgs args) { Modes.PermaActive.AutoR(); Modes.PermaActive.KillSteal(); Modes.PermaActive.Skinhack(); Events._game.AutoQ(); Events._game.LevelUpSpells(); Events._game.StackQ(); if (MenuManager.FleeMenu["WJ"].Cast <KeyBind>().CurrentValue) { Yasuo.WallDash(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { Modes.Harass.Harass2(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { Modes.Clear.NewLane(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { Modes.Flee.Flee2(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { Modes.Clear.NewLane(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { Modes.LastHit.Lasthitmode(); } Modes.Combo.Load(); }