public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; handler = new KinectHandler(); /*Thread t = new Thread(new ThreadStart(handler.run)); t.Start();*/ }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; handler = new KinectHandler(); /*Thread t = new Thread(new ThreadStart(handler.run)); * t.Start();*/ }