Example #1
0
			public OpenJobOnRemoteData( AgentJob NewJob, RemoteConnection NewRemote )
			{
				Job = NewJob;
				Remote = NewRemote;
			}
Example #2
0
 /// <summary>
 /// Remove a job from the collection.</summary>
 public void Remove(AgentJob job)
 {
     List.Remove(job);
 }
Example #3
0
		///////////////////////////////////////////////////////////////////////////

		private Int32 OpenJob_1_0( Int32 ConnectionHandle, Hashtable InParameters, ref Hashtable OutParameters )
		{
			StartTiming( "OpenJob_1_0-Internal", true );

            Int32 ErrorCode = Constants.INVALID;

			Connection JobOwner;
			if( Connections.TryGetValue( ConnectionHandle, out JobOwner ) )
			{
				Debug.Assert( ( JobOwner.Job == null ) ||
							  ( JobOwner.Job.CurrentState == AgentJob.JobState.AGENT_JOB_CLOSED ) );

				// Unpack the input parameters
				AgentGuid JobGuid = InParameters["JobGuid"] as AgentGuid;

				// Check for any other Jobs running
				if( ActiveJobs.Count > 0 )
				{
					foreach( AgentJob Job in ActiveJobs.Values )
					{
						// If any remote jobs are running, we'll kill them
						if( Job.Owner is RemoteConnection )
						{
							// We need to close this connection, which should quit the job and release all associated resources
							Log( EVerbosityLevel.Verbose, ELogColour.Green, "[OpenJob] Interrupting remote job in favor of local one" );
							Hashtable OwnerInParameters = null;
							Hashtable OwnerOutParameters = null;
							CloseConnection( Job.Owner.Handle, OwnerInParameters, ref OwnerOutParameters );
						}
						else
						{
							Debug.Assert( Job.Owner is LocalConnection );
							
							// TODO: By allowing multiple local jobs to run, we expose
							// limitations in the visualizer that cause it to do some odd
							// things like assuming that all messages are referring to the
							// same job (and thus easily confused)
						}
					}
				}

				// Ensure that the folders we need are there
				string JobsFolder = Path.Combine( AgentApplication.Options.CacheFolder, "Jobs" );
				ErrorCode = EnsureFolderExists( JobsFolder );
				if( ErrorCode >= 0 )
				{
					// For the Job-specific folder, if it's already there, clean it out;
					// we need to be sure to start every Job with an empty Job folder
					string JobSpecificFolder = Path.Combine( JobsFolder, "Job-" + JobGuid.ToString() );
					ErrorCode = DirectoryRecreate( JobSpecificFolder );
					if( ErrorCode >= 0 )
					{
						// Create the new Job object and initialize it via the OpenJob method
						AgentJob NewJob = new AgentJob( this );
						NewJob.OpenJob( JobOwner, JobGuid );

						Log( EVerbosityLevel.Informative, ELogColour.Green, "[Job] Accepted Job " + JobGuid.ToString() );
						ErrorCode = Constants.SUCCESS;
					}
				}

				// Check for errors from above
				if( ErrorCode < 0 )
				{
					Log( EVerbosityLevel.Critical, ELogColour.Red, "[Job] OpenJob: Rejected, unable to create necessary directories" );
					ErrorCode = Constants.ERROR_JOB;
				}
			}
			else
			{
				Log( EVerbosityLevel.Critical, ELogColour.Red, "[Job] OpenJob: Rejected, unrecognized connection" );
                ErrorCode = Constants.ERROR_CONNECTION_NOT_FOUND;
            }

            StopTiming();
            return ErrorCode;
		}
Example #4
0
 /// <summary>
 /// Add a job to the collection.</summary>
 public void Add(AgentJob job)
 {
     List.Add(job);
 }