/// <summary> /// Set new cursor /// </summary> /// <param name="newCursor">Cursor.</param> void SetCursor(CursorDefinition newCursor) { if (newCursor == null || currentCursor == newCursor) { return; } previouseCursor = currentCursor; currentCursor = newCursor; Cursor.SetCursor(newCursor.image, newCursor.hotspot, CursorMode.Auto); }
/// <summary> /// Come back to previous cursor /// </summary> void SetPreviousCursor() { if (previouseCursor == currentCursor) { return; } if (previouseCursor == null) { Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto); previouseCursor = currentCursor; currentCursor = null; } else { SetCursor(previouseCursor); } }