Example #1
0
 /// <summary>
 /// Check if given button shuld bw visible with current filters setting.
 /// </summary>
 /// <returns><c>true</c>, if should be visible, <c>false</c> otherwise.</returns>
 /// <param name="button">Button.</param>
 protected bool CheckFilter(BaseBrickButton button)
 {
     return
         ((groupFilter == 0 ||
           button.group == groupFilter) &&
          (nameFilter == "" ||
           button.name.IndexOf(nameFilter, StringComparison.OrdinalIgnoreCase) > 0));
 }
Example #2
0
        /// <summary>
        /// Check if button is visible in list container window.
        /// </summary>
        /// <returns><c>true</c>, if button visible was ised, <c>false</c> otherwise.</returns>
        /// <param name="button">Button.</param>
        /// <param name="yRange">Y range of the conatainer x is y min, y is y max.</param>
        protected bool IsButtonVisible(BaseBrickButton button, Vector2 yRange)
        {
            Vector3[] corners = new Vector3[4];
            button.rectTransform.GetWorldCorners(corners);
            if ((corners[0].y > yRange.x && corners[0].y < yRange.y) ||
                (corners[1].y > yRange.x && corners[1].y < yRange.y))
            {
                return(true);
            }

            return(false);
        }