public BattleSystem(Game game, Player player) : base(game) { HPBar = new StatBar(); EnemyHP = new StatBar(); this.player = player; }
public Enemy(string name, Texture2D picture, StatBar hp, Vector2 position, int exp) { this.name = name; this.battleGraphic = picture; this.HP = hp; this.position = position; this.expPoints = exp; }
public StaticGraphics(Game game, Player player) : base(game) { this.player = player; this.HPBar = new StatBar(); }