private void ExecuteAddArduinoGauge(object o) { ArduinoGauge arduinoGauge = new ArduinoGauge(); arduinoGauge.SetOwner(this); ArduinoGaugeList.Add(arduinoGauge); }
public void SetOwner(ArduinoGauge arduinoGauge) { owner = arduinoGauge; UpdateStatus(); OnPointChanged(this, null); }