private int SolvePuzzle(string input) { var map = new MapPuzzle2(1000, 1000); foreach (var word in GetWords(input)) { foreach (var light in GetLightsForRange(word)) { map.AddLight(light); } } return(map.GetBrightnessLevel()); }
private int SolvePuzzle(string input) { var map = new MapPuzzle2(1000,1000); foreach (var word in GetWords(input)) { foreach (var light in GetLightsForRange(word)) { map.AddLight(light); } } return map.GetBrightnessLevel(); }