public static int IntAngle(int value, int snap, int min, int max) { Rect rect = GUILayoutUtility.GetRect(128, 512, 32, 32); rect.x += 8; return(ExtraGUI.IntAngle(rect, value, snap, min, max)); }
public static float FloatAngle(float value, float snap, float min, float max) { Rect rect = GUILayoutUtility.GetRect(128, 512, 32, 32); rect.x += 8; return(ExtraGUI.FloatAngle(rect, value, snap, min, max)); }