Example #1
0
        private void OnGUI()
        {
            GUI.contentColor = Color.red;
            GUI.Label(_attentionLabelRect, AttentionText);

            GUI.contentColor = Color.white;

            GUI.contentColor = Color.white;

            if (GUI.Button(_startButtonRect, "Create instance"))
            {
                CreateInstance();
            }

            if (GUI.Button(_stopButtonRect, "Destroy instance"))
            {
                DestroyInstance();
            }

            if (HintTextOn)
            {
                GUI.Label(_hintRect, HintText);
            }

            GoBack.Button();
        }
Example #2
0
        private void OnGUI()
        {
            GUI.contentColor = Color.red;
            GUI.Label(_attentionLabelRect, AttentionText);
            GUI.contentColor = Color.white;

            GUI.Label(_noteRect, Note);
            GUI.Label(_resultLabelRect, _resultText);

            if (GUI.Button(_startButtonRect, "Start coroutine"))
            {
                StartTest();
            }

            if (GUI.Button(_stopButtonRect, "Stop coroutine"))
            {
                StopTest();
            }

            if (_pauseResumeBtnOn)
            {
                if (GUI.Button(_pauseButtonRect, _pauseResumeBtnText))
                {
                    PauseResumeTest();
                }
            }

            GoBack.Button();
        }
Example #3
0
        private void OnGUI()
        {
            GUI.contentColor = Color.red;
            GUI.Label(_attentionLabelRect, AttentionText);
            GUI.contentColor = Color.white;

            GUI.Label(_noteRect, Note);
            GUI.Label(_resultLabelRect, ResultLabel);

            GoBack.Button();
        }
Example #4
0
        private void OnGUI()
        {
            GUI.contentColor = Color.red;
            GUI.Label(_attentionLabelRect, AttentionText);
            GUI.contentColor = Color.white;

            GUI.Label(_resultRect, ResultText);

            if (GUI.Button(_startButtonRect, startCoroutinesBtnText))
            {
                StartTest();
            }

            if (GUI.Button(_stopButtonRect, stopCoroutinesBtnText))
            {
                StopTest();
            }

            GoBack.Button();
        }
        private void OnGUI()
        {
            GUI.contentColor = Color.red;
            GUI.Label(_attentionLabelRect, AttentionText);

            GUI.contentColor = Color.white;
            GUI.Label(_resultLabelRect, ResultText);

            GUI.contentColor = Color.cyan;
            GUI.Label(_nonStandRect1, nonStandaloneText);
            if (_resultTextNonStandaloneOn)
            {
                GUI.Label(_nonStandRect2, ResultTextNonStandalone);
            }

            GUI.contentColor = Color.yellow;
            GUI.Label(_standRect1, standaloneText);
            if (_resultTextStandaloneOn)
            {
                GUI.Label(_standRect2, ResultTextStandalone);
            }

            GUI.contentColor = Color.white;

            if (GUI.Button(_startButtonRect, "Start coroutines"))
            {
                StartTest();
            }

            if (GUI.Button(_stopButtonRect, "Stop coroutines"))
            {
                StopTest();
            }

            GoBack.Button();
        }