Example #1
0
        void runProgram()
        {
            Utils    util          = new Utils();
            PngClass png           = new PngClass(true);
            bool     makingChanges = true;

            while (makingChanges)
            {
                int choice = 0;
                try
                {
                    setStatus(png);
                    choice = Utils.printOptions(); //Display user choices.
                }
                catch (Exception e)
                {
                    Console.WriteLine("Exception: " + e);
                }

                switch (choice)
                {
                case 1:    //add new png.
                    png = new PngClass();
                    break;

                case 2:    //select a png file.
                    png = new PngClass(true);
                    break;

                case 3:    //select cloudcoins
                    png.stageCoins();
                    break;

                case 4:    //insert cloudcoins to png ([byte[] data][string Names][int length])
                    if (png.hasStagedCoins)
                    {
                        png.SaveCoins();
                    }
                    png.updatePNG();
                    break;

                case 5:    //retrieve cloudcoins from png
                    png.removeCoins();
                    break;

                case 6:                    //quit
                    makingChanges = false; //Select the png file.
                    break;
                }
                if (png.hasCoins)
                {
                }
            }
        }// end runProgram
Example #2
0
        }// end runProgram

        private void setStatus(PngClass png)
        {
            //For saved coins.
            string sCount = "0";
            string sVal   = "0";

            if (png.hasCoins)
            {
                List <CoinClass> coinList       = png.listOfCoins;
                string[]         hasCoinsStatus = new string[coinList.Count()];
                int n = 0;
                foreach (CoinClass coin in coinList)
                {
                    hasCoinsStatus[n] = "Name:       " + coin.name + "\r\n" + "Value:     " + coin.strVal;
                    n++;
                }//end foreach
            }

            //For staged coins.
            string[] updateStagedCoins;
            if (png.hasStagedCoins)
            {
                int stagedVal = 0;
                int i         = 0;
                updateStagedCoins = new string[png.listOfStagedCoins.Count()];
                foreach (CoinClass coin in png.listOfStagedCoins)
                {
                    updateStagedCoins[i] = coin.name + ": ";
                    int temp = 0;
                    Int32.TryParse(coin.strVal, out temp);
                    stagedVal += temp;
                    i++;
                }

                sVal   = stagedVal.ToString();
                sCount = i.ToString();
                // Utils.consolePrintList(updateStagedCoins, false, "Staged coins: ", false);

                Console.WriteLine("                     -----                       ");
            }
            else
            {
                updateStagedCoins = new string[0];
            }

            status = new string[] {
                "File:                    " + png.name + "." + png.tag,
                "Coins found:             " + png.count,
                "Value of png:            " + png.storedVal,
                "Coins staged:            " + sCount,
                "Value of staged Coins:   " + sVal
            };
            Utils.consolePrintList(status_, false, "Updates: ", false);
        }//end status()