public RhythmRenderer(RhythmEngine engine) { host = engine; leftRender = new TrackRenderer(host.LeftPlayer); rightRender = new TrackRenderer(host.RightPlayer); }
public RhythmRenderer(RhythmEngine engine) { host = engine; leftRender = new TrackRenderer(host.LeftPlayer); rightRender = new TrackRenderer(host.RightPlayer); }