Example #1
0
        public static Lut PowerToTorque(Lut torque, int detalization = 100)
        {
            torque.UpdateBoundingBox();

            var startFrom = torque.MinX;
            var limit     = torque.MaxX;

            var result = new Lut();

            var previousTorquePoint = 0;
            var previousRpm         = 0d;

            for (var i = 0; i <= detalization; i++)
            {
                var rpm = detalization == 0 ? limit : (limit - startFrom) * i / detalization + startFrom;

                for (var j = previousTorquePoint; j < torque.Count; j++)
                {
                    var p = torque[j];

                    if (p.X > rpm)
                    {
                        previousTorquePoint = j > 0 ? j - 1 : 0;
                        break;
                    }

                    if ((i == 0 || p.X > previousRpm) && p.X < rpm)
                    {
                        result.Add(new LutPoint(p.X, PowerToTorque(p.Y, p.X)));
                    }
                }

                result.Add(new LutPoint(rpm, PowerToTorque(torque.InterpolateLinear(rpm), rpm)));
                previousRpm = rpm;
            }

            return(result.Optimize());
        }
Example #2
0
 private static Lut Result(Lut v)
 {
     v = v.Optimize();
     v.UpdateBoundingBox();
     return(v);
 }
Example #3
0
        public static Lut LoadCarTorque([NotNull] IDataWrapper data, bool considerLimiter = true, int detalization = 100)
        {
            /* read torque curve and engine params */
            var torqueFile = data.GetLutFile("power.lut");

            if (torqueFile.IsEmptyOrDamaged())
            {
                throw new FileNotFoundException("Cannot load power.lut", "data/power.lut");
            }

            var engine = data.GetIniFile("engine.ini");

            if (engine.IsEmptyOrDamaged())
            {
                throw new FileNotFoundException("Cannot load engine.ini", "data/engine.ini");
            }

            /* prepare turbos and read controllers */
            var turbos = ReadTurbos(engine);

            for (var i = 0; i < turbos.Count; i++)
            {
                turbos[i].Controllers = ReadControllers(data.GetIniFile($"ctrl_turbo{i}.ini"));
            }

            /* prepare torque curve and limits */
            var torque = torqueFile.Values;

            torque.UpdateBoundingBox();

            var limit     = considerLimiter && engine.ContainsKey("ENGINE_DATA") ? engine["ENGINE_DATA"].GetDouble("LIMITER", torque.MaxX) : torque.MaxX;
            var startFrom = considerLimiter ? 0d : torque.MinX;

            /* build smoothed line */
            var result = new Lut();

            var previousTorquePoint = 0;
            var previousRpm         = 0d;

            for (var i = 0; i <= detalization; i++)
            {
                var rpm = detalization == 0 ? limit : (limit - startFrom) * i / detalization + startFrom;

                for (var j = previousTorquePoint; j < torque.Count; j++)
                {
                    var p = torque[j];

                    if (p.X > rpm)
                    {
                        previousTorquePoint = j > 0 ? j - 1 : 0;
                        break;
                    }

                    if ((i == 0 || p.X > previousRpm) && p.X < rpm && p.X >= 0)
                    {
                        result.Add(new LutPoint(p.X, ConsiderTurbo(turbos, p.X, p.Y)));
                    }
                }

                var baseTorque = torque.InterpolateLinear(rpm);
                result.Add(new LutPoint(rpm, ConsiderTurbo(turbos, rpm, baseTorque)));
                previousRpm = rpm;
            }

            return(result.Optimize());
        }