Example #1
0
        protected override void InitializeInner()
        {
            DeviceContextHolder.Set <IMaterialsFactory>(new DepthMaterialsFactory());
            DeviceContextHolder.Set <IAlphaTexturesProvider>(new AlphaTexturesProvider(Kn5));
            CarNode = (RenderableList)Kn5RenderableDepthOnlyObject.Convert(Kn5.RootNode);
            Scene.Add(CarNode);

            ApplyCarState();
            Scene.UpdateBoundingBox();
        }
        private void LoadAndAdjustKn5()
        {
            DeviceContextHolder.Set <IMaterialsFactory>(new DepthMaterialsFactory());

            _carNode = (RenderableList)Kn5RenderableDepthOnlyObject.Convert(_kn5.RootNode);
            _scene.Add(_carNode);

            _carNode.UpdateBoundingBox();
            _carNode.LocalMatrix = Matrix.Translation(0, UpDelta - (_carNode.BoundingBox?.Minimum.Y ?? 0f), 0) * _carNode.LocalMatrix;
            _scene.UpdateBoundingBox();
        }