Example #1
0
 public Client(AbstractFactory factory)
 {
     // јбстрагирование процесса инстанцировани¤.
     water  = factory.CreateWater();
     bottle = factory.CreateBottle();
     cover  = factory.CreateCover();
 }
Example #2
0
 public Client(AbstractFactory factory)
 {
     water = factory.CreateWater();
     bottle = factory.CreateBottle();
     label = factory.CreateLabel();
     cover = factory.CreateCover();
 }
Example #3
0
 public Client(AbstractFactory factory)
 {
     // јбстрагирование процесса инстанцировани¤.
     water = factory.CreateWater();
     bottle = factory.CreateBottle();
     cover = factory.CreateCover();
 }
Example #4
0
 public Client(AbstractFactory factory)
 {
     water = factory.CreateWater();
     bottle = factory.CreateBottle();
 }
Example #5
0
 public Client(Abstraction.AbstractFactory factory)
 {
     water  = factory.CreateWater();
     bottle = factory.CreateBottle();
 }
Example #6
0
 public override void Interact(AbstractBottle bottle)
 {
     Console.WriteLine(this + " interact with " + bottle);
 }
Example #7
0
 public Client(BaseServices.AbstractFactory factory)
 {
     _water   = factory.CreateWater();
     _sticker = factory.CreateSticker();
     _bottle  = factory.CreateBottle();
 }
Example #8
0
 public Client(Factory.Common.AbstractFactory factory)
 {
     _water  = factory.CreateWater();
     _bottle = factory.CreateBottle();
     _cover  = factory.CreateCover();
 }
Example #9
0
 public abstract void Interact(AbstractBottle bottle);
Example #10
0
 public void ChangeFactory(AbstractFactory factory)
 {
     this.factory = factory;
     water        = factory.CreateWater();
     bottle       = factory.CreateBottle();
 }
Example #11
0
 public Client(AbstractFactory factory)
 {
     this.factory = factory;
     water        = factory.CreateWater();
     bottle       = factory.CreateBottle();
 }
 public SoftDrinkAssembler(SoftDrinkFactory factory)
 {
     _bottle = factory.CreateBottle();
     _liquid = factory.CreateLiquid();
 }
Example #13
0
 public Client(AbstractFactory factory)
 {
     this._cover  = factory.CreateCover();
     this._bottle = factory.CreateBottle();
     this._water  = factory.CreateWater();
 }