public override void Draw() { if (displayState != DisplayState.Closed) { button.Draw(); line.Draw(); } }
public override void Draw() { button.Draw(); for (i = 0; i < aui_crown_children.Count; i++) { aui_crown_children[i].Draw(); } }
public override void Draw() { for (i = 0; i < 8; i++) { lines[i].Draw(); } button.Draw(); }