/// <summary> /// Called by Unity. /// </summary> public void Start() { // Try to find the painter agentS = Component.FindObjectOfType <Agent>(); painter = Component.FindObjectOfType <WeightPainter>(); recog.actions.Add("Mover", Move); recog.actions.Add("Crear ciudad", CreateCity); recog.actions.Add("Elegir Destino", destinoCity); recog.actions.Add("Mostrar telaraƱa", showWeb); recog.actions.Add("Ocultar telaraƱa", hideWeb); recog.actions.Add("Desactivar Diagonales", deactivateDiagonals); recog.actions.Add("Activar Diagonales", activateDiagonals); recog.actions.Add("Modificar Ciudad", modifyCity); recog.actions.Add("Iniciar", caminar); for (int i = 1; i < 31; i++) { recog.dic.Add(Convert.ToString(i)); } keywordRecognizer = new KeywordRecognizer(recog.actions.Keys.ToArray()); keywordRecognizer.OnPhraseRecognized += RecognizedSpeech; keywordRecognizer2 = new KeywordRecognizer(recog.dic.ToArray()); keywordRecognizer.Start(); }
private void RecognizedDestinationSizeY(PhraseRecognizedEventArgs speech) { Debug.Log(speech.text); tileY = Convert.ToInt32(speech.text); if (y <= gridY) { keywordRecognizer2.Stop(); Tile temp = ReturnTile(tileX - 1, tileY - 1); if (temp.IsWalkable) { painter = null; onTileHover(temp); final = Resources.Load <Sprite>("final"); temp.GetComponent <SpriteRenderer>().sprite = final; FindObjectOfType <AudioManager>().Play("posDestinoModif"); keywordRecognizer2.OnPhraseRecognized -= RecognizedDestinationSizeY; } else { FindObjectOfType <AudioManager>().Play("errorColDestino"); } } else { FindObjectOfType <AudioManager>().Play("errorColDestino"); } }
/// <summary> /// Called by Unity. /// </summary> public void Start() { // Try to find the painter painter = Component.FindObjectOfType <WeightPainter>(); }