Example #1
0
 public void UnLoadXMLNode()
 {
     autoSpellCasting        = null;
     resolutionSizeX         = null;
     resolutionSizeY         = null;
     serverIPAddress         = null;
     loginedUserName         = null;
     mouseLockInWindow       = null;
     muteAudio               = null;
     mainAudioValue          = null;
     currentBGMValue         = null;
     currentSkillAudioValue  = null;
     currentSystemAudioValue = null;
     currentSpeechAudioValue = null;
     showBloodInfo           = null;
     showPlayerBlood         = null;
     showRoleName            = null;
     showKinName             = null;
     showClanName            = null;
 }
Example #2
0
 private void InitSetting()
 {
     //bool Type
     autoSpellCasting  = new AutoSpellCasting();
     mouseLockInWindow = new MouseLockInWindow();
     muteAudio         = new MuteAudio();
     showBloodInfo     = new ShowBloodInfo();
     showPlayerBlood   = new ShowPlayerBlood();
     showRoleName      = new ShowRoleName();
     showKinName       = new ShowKinName();
     showClanName      = new ShowClanName();
     //int Type
     resolutionSizeX         = new ResolutionSizeX();
     resolutionSizeY         = new ResolutionSizeY();
     mainAudioValue          = new MainAudioValue();
     currentBGMValue         = new CurrentBGMValue();
     currentSkillAudioValue  = new CurrentSkillAudioValue();
     currentSystemAudioValue = new CurrentSystemAudioValue();
     currentSpeechAudioValue = new CurrentSpeechAudioValue();
     //string Type
     serverIPAddress   = new ServerIPAddress();
     loginedUserName   = new LoginedUserName();
     enableMultiThread = new EnableMultiThread();
 }