public void Initialize(IPluginContext2 context) { //Save the plugin context so we can access ASE objects later this._Context = context; ToolStripButton btn = new ToolStripButton("Open ASE Editor"); this._Context.MainMenu.Items.Add(btn); btn.Click += btn_Click; this._CodeWindow = new ASECodeEditorWindow(); this._CodeWindow.PluginContext = context; this._CodeWindow.Show(this._Context.DockPanel, WeifenLuo.WinFormsUI.Docking.DockState.DockRight); }
public void Initialize(IPluginContext2 context) { //Save the plugin context so we can access ASE objects later this._Context = context; ToolStripButton btn = new ToolStripButton("Open ASE Editor"); this._Context.MainMenu.Items.Add(btn); btn.Click += btn_Click; this._CodeWindow = new ASECodeEditorWindow(); this._CodeWindow.PluginContext = context; this._CodeWindow.Show(this._Context.DockPanel, WeifenLuo.WinFormsUI.Docking.DockState.DockRight); }