/// <summary> /// Initializes a new instance of the <see cref="DeviceHub"/> class. /// </summary> public Focuser() { _driverID = Marshal.GenerateProgIdForType(this.GetType()); _driverDescription = GetDriverDescriptionFromAttribute(); _logger = new TraceLogger("", "DeviceHubFocuser"); ReadProfile(); // Read device configuration from the ASCOM Profile store _logger.LogMessage("Focuser", "Starting initialization"); ConnectedState = false; // Initialise connected to false Utilities = new Util(); //Initialise util object // We need this to get the focuser ID. AppSettingsManager.LoadAppSettings(); _logger.LogMessage("Focuser", "Completed initialization"); }
private void SaveApplicationSettings() { Globals.SuppressTrayBubble = SuppressTrayBubble; Globals.UseCustomTheme = UseCustomTheme; AppSettingsManager.SaveAppSettings(); }
internal static void Startup(string[] args) { // Uncomment the following lines to allow the Visual Studio Debugger to be // attached to the server for debugging. //int procId = Process.GetCurrentProcess().Id; //string msg = String.Format( "Attach the debugger to process #{0} now.", procId ); //MessageBox.Show( msg ); Globals.UISyncContext = TaskScheduler.FromCurrentSynchronizationContext(); LoadComObjectAssemblies(); // Load served COM class assemblies, get types if (!ProcessArguments(args)) // Register/Unregister { App.Current.Shutdown(); return; } // Now that we are past the registration code, make sure that we are NOT // running As Administrator. if (IsElevated && IsUacEnabled) { MessageBox.Show("You cannot run this application with elevated access...Terminating!"); App.Current.Shutdown(); return; } // Initialize critical member variables. _objsInUse = 0; _scopesInUse = 0; _domesInUse = 0; _focusersInUse = 0; _serverLocks = 0; // Application Startup // Initialize our non-U/I services. ServiceInjector.InjectServices(); // Create Device Hub App Settings and seed with default values. AppSettingsManager.CreateInitialAppSettings(); // Load the saved position of the main window. Do this before the // window object is created so that the code-behind can pick up // the location. AppSettingsManager.LoadMainWindowSettings(); // Create the View and ViewModel ViewModel = new MainWindowViewModel(); MainWindow = new MainWindow(); // Create the U/I services. ServiceInjector.InjectUIServices(MainWindow); MainWindow.DataContext = ViewModel; MainWindow.Closing += MainWindow_Closing; // Load the saved settings to ensure that everyone up-to-date. Be sure to do this // after the main window is created so we can set its location. AppSettingsManager.LoadAppSettings(); LoadDeviceSettings(); // Register the class factories of the served objects RegisterClassFactories(); StartGarbageCollection(10000); // Collect garbage every 10 seconds. try { ShowMainWindow(); } finally { AppSettingsManager.SaveAppSettings(); // Update the dome settings to save the azimuth adjustment. SaveDomeSettings(); // Revoke the class factories immediately. // Don't wait until the thread has stopped before // we perform revocation!!! RevokeClassFactories(); MainWindow.DataContext = null; MainWindow = null; ViewModel.Dispose(); ViewModel = null; ServiceContainer.Instance.ClearAllServices(); // Now stop the Garbage Collector task. StopGarbageCollection(); } }
private void SaveOffset() { Globals.FocuserTemperatureOffset = TemperatureOffset; AppSettingsManager.SaveAppSettings(); }