/// <summary> /// Adds and activates a window to the main editor's dock panel /// </summary> /// <param name="window">The dockable window</param> /// <param name="state">The initial state of the window</param> public static void Show(DockContent window, DockState state = DockState.Unknown) { if (state == DockState.Unknown) window.Show(MainDock); else window.Show(MainDock, state); }