AddServer() public method

public AddServer ( Server s ) : String
s Server
return String
        public String StartServer(ServerType type, String args)
        {
            if (!Authenticated)
            {
                return("You must be Authenticated to perform this task");
            }

            if (GetServerExists(type, args))
            {
                return("Server: " + type + " args:" + args + " process is already running. Please kill it before trying to run a new instance");
            }

            ProcessCaller pc = new ProcessCaller(monitor);

            pc.Arguments        = args;
            pc.WorkingDirectory = monitor.GetWorkingDirectory() + "\\";

            switch (type)
            {
            case ServerType.None:
                return("Server Type: None is not a valid type to start");

            case ServerType.ConnectionServer:
                pc.FileName = monitor.GetWorkingDirectory() + "connectionserver.exe";
                break;

            case ServerType.ChatServer:
                pc.FileName = monitor.GetWorkingDirectory() + "chatserver.exe";
                break;

            case ServerType.LoginServer:
                pc.FileName = monitor.GetWorkingDirectory() + "loginserver.exe";
                break;

            case ServerType.ZoneServer:
                pc.FileName = monitor.GetWorkingDirectory() + "zoneserver.exe";
                break;

            case ServerType.PingServer:
                pc.FileName = monitor.GetWorkingDirectory() + "pingserver.exe";
                break;

            default:
                return("Hey man some weird ass shit just happened. An enum wasn't handled properly");
            }


            Server s = new Server(pc);

            s.args = args;
            s.type = type;

            return(monitor.AddServer(s));
        }