public AIPlayer NextPlayer() { if (player_breed == null) { player_breed = new List <AIPlayer>(); Generate(); generation++; } else if (next_player >= player_breed.Count) { next_player = 0; AIDebug.GenLog("|||||||||||||||||||||||||||||||||||||"); AIDebug.GenLog("END OF GENERATION " + generation); generation++; ReGenerate(); AIDebug.Warning("GENERATION RESULTS"); foreach (AIPlayer p in player_breed) { p.DebugChromossome(); } } return(player_breed[next_player++]); }
void EndTraining() { AIDebug.GenLog ("=====END OF TRAINING====="); CurrentPlayer.SignalTraining(); OtherPlayer.SignalTraining(); Player2.DebugChromossome(); Player2 = GetPlayerFromGeneration(); }
public void DebugChromossome() { AIDebug.GenLog("+++++++++++++++++++"); AIDebug.GenLog("Speciment Log: " + this.Name); AIDebug.GenLog("Ratio: " + Ratio + " (" + RatioScore + ")"); AIDebug.GenLog("Best Ratio: " + best_ratio); AIDebug.GenLog("MM: " + MemMax); AIDebug.GenLog("MCS: " + MemChanceSelf); AIDebug.GenLog("MCO: " + MemChanceOther); AIDebug.GenLog("FC: " + ForgetChance); AIDebug.GenLog("+++++++++++++++++++"); }