private static ISprite getDefaultSprite(IImage image, IGraphicsFactory factory) { ISprite sprite = factory.GetSprite(); sprite.Image = image; sprite.Location = AGSLocation.Empty(); return(sprite); }
public AGSTranslate() { _location = AGSLocation.Empty(); _argsX = new PropertyChangedEventArgs(nameof(X)); _argsY = new PropertyChangedEventArgs(nameof(Y)); _argsZ = new PropertyChangedEventArgs(nameof(Z)); _argsLocation = new PropertyChangedEventArgs(nameof(Location)); }
public AGSTranslate() { Location = AGSLocation.Empty(); OnLocationChanged = new AGSEvent <AGSEventArgs>(); }
public AGSTranslate() { _location = AGSLocation.Empty(); }