/*! Overloaded operator += */ public cVector3int Add( cVector3int rhs ) { this._x += rhs.x; this._y += rhs.y; this._z += rhs.z; return this; }
/*! Overloaded operator += */ public cVector3int Add(cVector3int rhs) { this._x += rhs.x; this._y += rhs.y; this._z += rhs.z; return(this); }
/*! Copy constructor */ public cVector3int( cVector3int original) { //: x(original.x), y(original.y), z(original.z) this._x=original.x; this.y=original.y; this.z=original.z; }
/*! Copy constructor */ public cVector3int(cVector3int original) { //: x(original.x), y(original.y), z(original.z) this._x = original.x; this.y = original.y; this.z = original.z; }