Example #1
0
        void Triangle(Tesselate_Tests.Vertex Vertex1, Tesselate_Tests.Vertex Vertex2, Tesselate_Tests.Vertex Vertex3,
                      RendererBase renderer)
        {
            PathStorage triangle = new PathStorage();

            triangle.move_to(Vertex1.m_X * m_Scale + m_XOffset, Vertex1.m_Y * m_Scale + m_YOffset);
            triangle.line_to(Vertex2.m_X * m_Scale + m_XOffset, Vertex2.m_Y * m_Scale + m_YOffset);
            triangle.line_to(Vertex3.m_X * m_Scale + m_XOffset, Vertex3.m_Y * m_Scale + m_YOffset);

            renderer.Render(triangle, m_TriangleColor.GetAsRGBA_Bytes());
        }
Example #2
0
        void Line(Tesselate_Tests.Vertex Vertex1, Tesselate_Tests.Vertex Vertex2, double lineWidth, RendererBase renderer, bool ArrowTip)
        {
            PathStorage line = new PathStorage();

            line.move_to(Vertex1.m_X * m_Scale + m_XOffset, Vertex1.m_Y * m_Scale + m_YOffset);
            line.line_to(Vertex2.m_X * m_Scale + m_XOffset, Vertex2.m_Y * m_Scale + m_YOffset);

            // Drawing as an outline
            conv_stroke wideLine = new conv_stroke(line);

            wideLine.width(lineWidth);

            renderer.Render(wideLine, m_LineColor.GetAsRGBA_Bytes());

            if (ArrowTip)
            {
                Ellipse Dot = new Ellipse(
                    (Vertex2.m_X * m_Scale * 9 + Vertex1.m_X * m_Scale) / 10 + m_XOffset,
                    (Vertex2.m_Y * m_Scale * 9 + Vertex1.m_Y * m_Scale) / 10 + m_YOffset, 3, 3);
                GetRenderer().Render(Dot, m_LineColor.GetAsRGBA_Bytes());
            }
        }