Example #1
0
        public Round GenerateFirstRoundOfNewTerm(int miningInterval,
                                                 Timestamp currentBlockTime, long currentRoundNumber = 0, long currentTermNumber = 0)
        {
            var sortedMiners =
                (from obj in Pubkeys
                 .ToDictionary <ByteString, string, int>(miner => miner.ToHex(), miner => miner[0])
                 orderby obj.Value descending
                 select obj.Key).ToList();

            var round = new Consensus.AEDPoS.Round();

            for (var i = 0; i < sortedMiners.Count; i++)
            {
                var minerInRound = new MinerInRound();

                // The first miner will be the extra block producer of first round of each term.
                if (i == 0)
                {
                    minerInRound.IsExtraBlockProducer = true;
                }

                minerInRound.Pubkey             = sortedMiners[i];
                minerInRound.Order              = i + 1;
                minerInRound.ExpectedMiningTime = currentBlockTime.AddMilliseconds((i * miningInterval) + miningInterval);
                // Should be careful during validation.
                minerInRound.PreviousInValue = Hash.Empty;

                round.RealTimeMinersInformation.Add(sortedMiners[i], minerInRound);
            }

            round.RoundNumber = currentRoundNumber + 1;
            round.TermNumber  = currentTermNumber + 1;

            return(round);
        }
        /// <summary>
        /// Based on first actual mining time of provided miner.
        /// </summary>
        /// <param name="minerInRound"></param>
        /// <param name="miningInterval"></param>
        /// <returns></returns>
        private int GetNextBlockMiningLeftMillisecondsForFirstRound(MinerInRound minerInRound, int miningInterval)
        {
            var firstActualMiningTime = minerInRound.ActualMiningTimes.First();
            var timeForEachBlock      = miningInterval.Div(AEDPoSContractConstants.TotalTinySlots);
            var expectedMiningTime    =
                firstActualMiningTime.AddMilliseconds(timeForEachBlock.Mul(minerInRound.ProducedTinyBlocks));

            TuneExpectedMiningTimeForTinyBlock(miningInterval, firstActualMiningTime, ref expectedMiningTime);
            return((int)(expectedMiningTime - Context.CurrentBlockTime).Milliseconds());
        }
Example #3
0
 private static void PerformSecretSharing(UpdateValueInput input, MinerInRound minerInRound, Round round,
                                          string publicKey)
 {
     minerInRound.EncryptedInValues.Add(input.EncryptedInValues);
     foreach (var decryptedPreviousInValue in input.DecryptedPreviousInValues)
     {
         round.RealTimeMinersInformation[decryptedPreviousInValue.Key].DecryptedPreviousInValues
         .Add(publicKey, decryptedPreviousInValue.Value);
     }
 }
            protected ConsensusBehaviourProviderBase(Round currentRound, string pubkey, int maximumBlocksCount,
                                                     Timestamp currentBlockTime)
            {
                CurrentRound       = currentRound;
                Pubkey             = pubkey;
                MaximumBlocksCount = maximumBlocksCount;
                CurrentBlockTime   = currentBlockTime;

                IsTimeSlotPassed = CurrentRound.IsTimeSlotPassed(Pubkey, CurrentBlockTime);
                MinerInRound     = CurrentRound.RealTimeMinersInformation[Pubkey];
            }
Example #5
0
File: Round.cs Project: zhxymh/AElf
        internal bool IsTimeSlotPassed(string publicKey, DateTime dateTime,
                                       out MinerInRound minerInRound)
        {
            minerInRound = null;
            var miningInterval = GetMiningInterval();

            if (!RealTimeMinersInformation.ContainsKey(publicKey))
            {
                return(false);
            }
            minerInRound = RealTimeMinersInformation[publicKey];
            return(minerInRound.ExpectedMiningTime.ToDateTime().AddMilliseconds(miningInterval) <= dateTime);
        }