Example #1
0
        private void CopyJournal(MenuJournal _element)
        {
            uiText = _element.uiText;
            pages  = new List <JournalPage>();
            foreach (JournalPage page in _element.pages)
            {
                pages.Add(new JournalPage(page));
            }

            numPages      = _element.numPages;
            startFromPage = _element.startFromPage;
            if (startFromPage)
            {
                showPage = _element.showPage;
            }
            else
            {
                showPage = 1;
            }
            anchor              = _element.anchor;
            textEffects         = _element.textEffects;
            fullText            = "";
            actionListOnAddPage = _element.actionListOnAddPage;
            journalType         = _element.journalType;
            pageOffset          = _element.pageOffset;
            otherJournalTitle   = _element.otherJournalTitle;;

            base.Copy(_element);
        }
Example #2
0
        public override MenuElement DuplicateSelf(bool fromEditor, bool ignoreUnityUI)
        {
            MenuJournal newElement = CreateInstance <MenuJournal>();

            newElement.Declare();
            newElement.CopyJournal(this, fromEditor, ignoreUnityUI);
            return(newElement);
        }
Example #3
0
        /**
         * <summary>Creates and returns a new MenuJournal that has the same values as itself.</summary>
         * <returns>A new MenuJournal with the same values as itself</returns>
         */
        public override MenuElement DuplicateSelf()
        {
            MenuJournal newElement = CreateInstance <MenuJournal>();

            newElement.Declare();
            newElement.CopyJournal(this);
            return(newElement);
        }
Example #4
0
 public override void Initialise(AC.Menu _menu)
 {
     if (journalType == JournalType.DisplayExistingJournal)
     {
         MenuElement sharedElement = _menu.GetElementWithName(otherJournalTitle);
         if (sharedElement != null && sharedElement is MenuJournal)
         {
             otherJournal = (MenuJournal)sharedElement;
         }
     }
 }
Example #5
0
        public void CopyJournal(MenuJournal _element)
        {
            uiText = _element.uiText;
            pages = new List<JournalPage>();
            foreach (JournalPage page in _element.pages)
            {
                pages.Add (page);
            }

            numPages = _element.numPages;
            showPage = 1;
            anchor = _element.anchor;
            textEffects = _element.textEffects;
            fullText = "";

            base.Copy (_element);
        }
Example #6
0
        public void CopyJournal(MenuJournal _element)
        {
            uiText = _element.uiText;
            pages  = new List <JournalPage>();
            foreach (JournalPage page in _element.pages)
            {
                pages.Add(page);
            }

            numPages    = _element.numPages;
            showPage    = 1;
            anchor      = _element.anchor;
            textEffects = _element.textEffects;
            fullText    = "";

            base.Copy(_element);
        }
Example #7
0
        private void CopyJournal(MenuJournal _element, bool fromEditor, bool ignoreUnityUI)
        {
            if (ignoreUnityUI)
            {
                uiText = null;
            }
            else
            {
                uiText = _element.uiText;
            }

            pages = new List <JournalPage>();
            foreach (JournalPage page in _element.pages)
            {
                JournalPage newPage = new JournalPage(page);
                if (fromEditor)
                {
                    newPage.lineID = -1;
                }

                pages.Add(newPage);
            }

            numPages      = _element.numPages;
            startFromPage = _element.startFromPage;
            if (startFromPage)
            {
                showPage = _element.showPage;
            }
            else
            {
                showPage = 1;
            }
            anchor              = _element.anchor;
            textEffects         = _element.textEffects;
            outlineSize         = _element.outlineSize;
            fullText            = "";
            actionListOnAddPage = _element.actionListOnAddPage;
            journalType         = _element.journalType;
            pageOffset          = _element.pageOffset;
            otherJournalTitle   = _element.otherJournalTitle;;

            base.Copy(_element);
        }
Example #8
0
        public override float Run()
        {
            MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);

            if (_element != null)
            {
                if (_element is MenuJournal)
                {
                    MenuJournal journal = (MenuJournal)_element;

                    if (journal.pages.Count > 0)
                    {
                        if (setJournalPage == SetJournalPage.FirstPage)
                        {
                            journal.showPage = 1;
                        }
                        else if (setJournalPage == SetJournalPage.LastPage)
                        {
                            journal.showPage = journal.pages.Count;
                        }
                        else if (setJournalPage == SetJournalPage.SetHere)
                        {
                            journal.showPage = Mathf.Min(journal.pages.Count, pageNumber);
                        }
                    }
                }
                else
                {
                    LogWarning(_element.title + " is not a journal!");
                }
            }
            else
            {
                LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
            }

            return(0f);
        }
Example #9
0
        private void SearchForInstances(bool justLocal, ActionType actionType)
        {
            if (searchedAssets != null)
            {
                searchedAssets.Clear();
            }

            if (justLocal)
            {
                SearchSceneForType("", actionType);
                return;
            }

            string[] sceneFiles = AdvGame.GetSceneFiles();

            // First look for lines that already have an assigned lineID
            foreach (string sceneFile in sceneFiles)
            {
                SearchSceneForType(sceneFile, actionType);
            }

            // Settings
            if (KickStarter.settingsManager)
            {
                SearchAssetForType(KickStarter.settingsManager.actionListOnStart, actionType);
                if (KickStarter.settingsManager.activeInputs != null)
                {
                    foreach (ActiveInput activeInput in KickStarter.settingsManager.activeInputs)
                    {
                        SearchAssetForType(activeInput.actionListAsset, actionType);
                    }
                }
            }

            // Inventory
            if (KickStarter.inventoryManager)
            {
                SearchAssetForType(KickStarter.inventoryManager.unhandledCombine, actionType);
                SearchAssetForType(KickStarter.inventoryManager.unhandledHotspot, actionType);
                SearchAssetForType(KickStarter.inventoryManager.unhandledGive, actionType);

                // Item-specific events
                if (KickStarter.inventoryManager.items.Count > 0)
                {
                    foreach (InvItem item in (KickStarter.inventoryManager.items))
                    {
                        SearchAssetForType(item.useActionList, actionType);
                        SearchAssetForType(item.lookActionList, actionType);
                        SearchAssetForType(item.unhandledActionList, actionType);
                        SearchAssetForType(item.unhandledCombineActionList, actionType);

                        foreach (ActionListAsset actionList in item.combineActionList)
                        {
                            SearchAssetForType(actionList, actionType);
                        }

                        foreach (InvInteraction interaction in item.interactions)
                        {
                            if (interaction.actionList != null)
                            {
                                SearchAssetForType(interaction.actionList, actionType);
                            }
                        }
                    }
                }

                foreach (Recipe recipe in KickStarter.inventoryManager.recipes)
                {
                    SearchAssetForType(recipe.invActionList, actionType);
                    SearchAssetForType(recipe.actionListOnCreate, actionType);
                }
            }

            // Cursor
            if (KickStarter.cursorManager)
            {
                // Prefixes
                foreach (ActionListAsset actionListAsset in KickStarter.cursorManager.unhandledCursorInteractions)
                {
                    SearchAssetForType(actionListAsset, actionType);
                }
            }

            // Menus
            if (KickStarter.menuManager)
            {
                // Gather elements
                if (KickStarter.menuManager.menus.Count > 0)
                {
                    foreach (AC.Menu menu in KickStarter.menuManager.menus)
                    {
                        SearchAssetForType(menu.actionListOnTurnOff, actionType);
                        SearchAssetForType(menu.actionListOnTurnOn, actionType);

                        foreach (MenuElement element in menu.elements)
                        {
                            if (element is MenuButton)
                            {
                                MenuButton button = (MenuButton)element;
                                if (button.buttonClickType == AC_ButtonClickType.RunActionList)
                                {
                                    SearchAssetForType(button.actionList, actionType);
                                }
                            }
                            else if (element is MenuSavesList)
                            {
                                MenuSavesList button = (MenuSavesList)element;
                                SearchAssetForType(button.actionListOnSave, actionType);
                            }
                            else if (element is MenuCycle)
                            {
                                MenuCycle cycle = (MenuCycle)element;
                                SearchAssetForType(cycle.actionListOnClick, actionType);
                            }
                            else if (element is MenuJournal)
                            {
                                MenuJournal journal = (MenuJournal)element;
                                SearchAssetForType(journal.actionListOnAddPage, actionType);
                            }
                            else if (element is MenuSlider)
                            {
                                MenuSlider slider = (MenuSlider)element;
                                SearchAssetForType(slider.actionListOnChange, actionType);
                            }
                            else if (element is MenuToggle)
                            {
                                MenuToggle toggle = (MenuToggle)element;
                                SearchAssetForType(toggle.actionListOnClick, actionType);
                            }
                            else if (element is MenuProfilesList)
                            {
                                MenuProfilesList profilesList = (MenuProfilesList)element;
                                SearchAssetForType(profilesList.actionListOnClick, actionType);
                            }
                        }
                    }
                }
            }

            searchedAssets.Clear();
        }
Example #10
0
        override public float Run()
        {
            if (!isRunning)
            {
                isRunning = true;
                AC.Menu _menu = PlayerMenus.GetMenuWithName(menuToChange);

                if (_menu != null)
                {
                    if (changeType == MenuChangeType.TurnOnMenu)
                    {
                        if (_menu.IsManualControlled())
                        {
                            if (!_menu.TurnOn(doFade))
                            {
                                // Menu is already on
                                isRunning = false;
                                return(0f);
                            }

                            if (doFade && willWait)
                            {
                                return(_menu.fadeSpeed);
                            }
                        }
                        else
                        {
                            ACDebug.LogWarning("Can only turn on Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Unlock Menu'?");
                        }
                    }
                    else if (changeType == MenuChangeType.TurnOffMenu)
                    {
                        if (_menu.IsManualControlled())
                        {
                            if (!_menu.TurnOff(doFade))
                            {
                                // Menu is already off
                                isRunning = false;
                                return(0f);
                            }

                            if (doFade && willWait)
                            {
                                return(_menu.fadeSpeed);
                            }
                        }
                        else
                        {
                            ACDebug.LogWarning("Can only turn off Menus with an Appear Type of Manual, OnInputKey or OnContainer - did you mean 'Lock Menu'?");
                        }
                    }
                    else if (changeType == MenuChangeType.HideMenuElement || changeType == MenuChangeType.ShowMenuElement)
                    {
                        MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                        if (_element != null)
                        {
                            if (changeType == MenuChangeType.HideMenuElement)
                            {
                                _element.isVisible = false;
                            }
                            else
                            {
                                _element.isVisible = true;
                            }

                            _menu.ResetVisibleElements();
                            _menu.Recalculate();
                            KickStarter.playerMenus.FindFirstSelectedElement();
                        }
                        else
                        {
                            ACDebug.LogWarning("Could not find element of name '" + elementToChange + "' on menu '" + menuToChange + "'");
                        }
                    }
                    else if (changeType == MenuChangeType.LockMenu)
                    {
                        if (doFade)
                        {
                            _menu.TurnOff(true);
                        }
                        else
                        {
                            _menu.ForceOff();
                        }
                        _menu.isLocked = true;

                        if (doFade && willWait)
                        {
                            return(_menu.fadeSpeed);
                        }
                    }
                    else if (changeType == MenuChangeType.UnlockMenu)
                    {
                        _menu.isLocked = false;
                    }
                    else if (changeType == MenuChangeType.AddJournalPage)
                    {
                        MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                        if (_element != null)
                        {
                            if (journalText != "")
                            {
                                if (_element is MenuJournal)
                                {
                                    MenuJournal journal = (MenuJournal)_element;
                                    JournalPage newPage = new JournalPage(lineID, journalText);
                                    journal.AddPage(newPage, onlyAddNewJournal);
                                }
                                else
                                {
                                    ACDebug.LogWarning(_element.title + " is not a journal!");
                                }
                            }
                            else
                            {
                                ACDebug.LogWarning("No journal text to add!");
                            }
                        }
                        else
                        {
                            ACDebug.LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
                        }
                    }
                }
                else if (menuToChange != "")
                {
                    ACDebug.LogWarning("Could not find menu of name '" + menuToChange + "'");
                }
            }
            else
            {
                isRunning = false;
                return(0f);
            }

            return(0f);
        }
Example #11
0
        override public void Skip()
        {
            AC.Menu _menu = PlayerMenus.GetMenuWithName(menuToChange);

            if (_menu != null)
            {
                if (changeType == MenuChangeType.TurnOnMenu)
                {
                    if (_menu.appearType == AppearType.Manual || _menu.appearType == AppearType.OnInputKey)
                    {
                        _menu.TurnOn(false);
                    }
                }
                else if (changeType == MenuChangeType.TurnOffMenu)
                {
                    if (_menu.appearType == AppearType.Manual || _menu.appearType == AppearType.OnInputKey || _menu.appearType == AppearType.OnContainer)
                    {
                        _menu.ForceOff();
                    }
                }
                else if (changeType == MenuChangeType.HideMenuElement || changeType == MenuChangeType.ShowMenuElement)
                {
                    MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                    if (_element != null)
                    {
                        if (changeType == MenuChangeType.HideMenuElement)
                        {
                            _element.isVisible = false;
                        }
                        else
                        {
                            _element.isVisible = true;
                        }
                        _menu.ResetVisibleElements();
                        _menu.Recalculate();
                    }
                }
                else if (changeType == MenuChangeType.LockMenu)
                {
                    _menu.isLocked = true;
                    _menu.ForceOff();
                }
                else if (changeType == MenuChangeType.UnlockMenu)
                {
                    _menu.isLocked = false;
                }
                else if (changeType == MenuChangeType.AddJournalPage)
                {
                    MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                    if (_element != null)
                    {
                        if (journalText != "")
                        {
                            if (_element is MenuJournal)
                            {
                                MenuJournal journal = (MenuJournal)_element;
                                JournalPage newPage = new JournalPage(lineID, journalText);
                                journal.AddPage(newPage, onlyAddNewJournal);
                            }
                        }
                    }
                }
            }
        }
Example #12
0
        private void RunInstant(AC.Menu _menu)
        {
            if (changeType == MenuChangeType.HideMenuElement || changeType == MenuChangeType.ShowMenuElement)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(_menuToChange, _elementToChange);
                if (_element != null)
                {
                    if (changeType == MenuChangeType.HideMenuElement)
                    {
                        _element.IsVisible = false;
                        KickStarter.playerMenus.DeselectInputBox(_element);
                    }
                    else
                    {
                        _element.IsVisible = true;
                    }

                    _menu.ResetVisibleElements();
                    _menu.Recalculate();

                    KickStarter.playerMenus.FindFirstSelectedElement();
                }
                else
                {
                    ACDebug.LogWarning("Could not find element of name '" + elementToChange + "' on menu '" + menuToChange + "'");
                }
            }
            else if (changeType == MenuChangeType.UnlockMenu)
            {
                _menu.isLocked = false;
            }
            else if (changeType == MenuChangeType.AddJournalPage)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(_menuToChange, _elementToChange);
                if (_element != null)
                {
                    if (journalText != "")
                    {
                        if (_element is MenuJournal)
                        {
                            MenuJournal journal = (MenuJournal)_element;
                            JournalPage newPage = new JournalPage(lineID, journalText);
                            journal.AddPage(newPage, onlyAddNewJournal, journalPageIndex);

                            if (lineID == -1)
                            {
                                ACDebug.LogWarning("The new Journal page has no ID number, and will not be included in save game files - this can be corrected by clicking 'Gather text' in the Speech Manager");
                            }
                        }
                        else
                        {
                            ACDebug.LogWarning(_element.title + " is not a journal!");
                        }
                    }
                    else
                    {
                        ACDebug.LogWarning("No journal text to add!");
                    }
                }
                else
                {
                    ACDebug.LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
                }
                _menu.Recalculate();
            }
            else if (changeType == MenuChangeType.RemoveJournalPage)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(_menuToChange, _elementToChange);
                if (_element != null)
                {
                    if (_element is MenuJournal)
                    {
                        MenuJournal journal = (MenuJournal)_element;

                        if (removeJournalPageMethod == RemoveJournalPageMethod.RemoveAllPages)
                        {
                            journal.RemoveAllPages();
                        }
                        else if (removeJournalPageMethod == RemoveJournalPageMethod.RemoveSinglePage)
                        {
                            journal.RemovePage(journalPageIndex);
                        }
                    }
                    else
                    {
                        ACDebug.LogWarning(_element.title + " is not a journal!");
                    }
                }
                else
                {
                    ACDebug.LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
                }
                _menu.Recalculate();
            }
        }
Example #13
0
 public override void Initialise(AC.Menu _menu)
 {
     if (journalType == JournalType.DisplayExistingJournal)
     {
         MenuElement sharedElement = _menu.GetElementWithName (otherJournalTitle);
         if (sharedElement != null && sharedElement is MenuJournal)
         {
             otherJournal = (MenuJournal) sharedElement;
         }
     }
 }
        private void CopyJournal(MenuJournal _element)
        {
            uiText = _element.uiText;
            pages = new List<JournalPage>();
            foreach (JournalPage page in _element.pages)
            {
                pages.Add (new JournalPage (page));
            }

            numPages = _element.numPages;
            startFromPage = _element.startFromPage;
            if (startFromPage)
            {
                showPage = _element.showPage;
            }
            else
            {
                showPage = 1;
            }
            anchor = _element.anchor;
            textEffects = _element.textEffects;
            fullText = "";
            actionListOnAddPage = _element.actionListOnAddPage;

            base.Copy (_element);
        }
Example #15
0
        /**
         * <summary>Performs what should happen when the element is clicked on.</summary>
         * <param name = "_menu">The element's parent Menu</param>
         * <param name = "_slot">Ignored by this subclass</param>
         * <param name = "_mouseState">The state of the mouse button</param>
         */
        public override void ProcessClick(AC.Menu _menu, int _slot, MouseState _mouseState)
        {
            if (KickStarter.stateHandler.gameState == GameState.Cutscene)
            {
                return;
            }

            base.ProcessClick(_menu, _slot, _mouseState);

            ShowClick();

            if (buttonClickType == AC_ButtonClickType.TurnOffMenu)
            {
                _menu.TurnOff(doFade);
            }
            else if (buttonClickType == AC_ButtonClickType.Crossfade)
            {
                AC.Menu menuToSwitchTo = PlayerMenus.GetMenuWithName(switchMenuTitle);

                if (menuToSwitchTo != null)
                {
                    KickStarter.playerMenus.CrossFade(menuToSwitchTo);
                }
                else
                {
                    ACDebug.LogWarning("Cannot find any menu of name '" + switchMenuTitle + "'");
                }
            }
            else if (buttonClickType == AC_ButtonClickType.OffsetElementSlot)
            {
                if (elementToShift != null)
                {
                    elementToShift.Shift(shiftInventory, shiftAmount);
                    elementToShift.RecalculateSize(_menu.menuSource);
                    _menu.Recalculate();
                }
                else
                {
                    ACDebug.LogWarning("Cannot find '" + inventoryBoxTitle + "' inside '" + _menu.title + "'");
                }
            }
            else if (buttonClickType == AC_ButtonClickType.OffsetJournal)
            {
                MenuJournal journalToShift = (MenuJournal)PlayerMenus.GetElementWithName(_menu.title, inventoryBoxTitle);

                if (journalToShift != null)
                {
                    journalToShift.Shift(shiftInventory, loopJournal, shiftAmount);
                    journalToShift.RecalculateSize(_menu.menuSource);
                    _menu.Recalculate();
                }
                else
                {
                    ACDebug.LogWarning("Cannot find '" + inventoryBoxTitle + "' inside '" + _menu.title + "'");
                }
            }
            else if (buttonClickType == AC_ButtonClickType.RunActionList)
            {
                if (actionList)
                {
                    AdvGame.RunActionListAsset(actionList, parameterID, parameterValue);
                }
            }
            else if (buttonClickType == AC_ButtonClickType.CustomScript)
            {
                MenuSystem.OnElementClick(_menu, this, _slot, (int)_mouseState);
            }
            else if (buttonClickType == AC_ButtonClickType.SimulateInput)
            {
                KickStarter.playerInput.SimulateInput(simulateInput, inputAxis, simulateValue);
            }
        }
Example #16
0
        private void ExtractJournalElement(MenuJournal journal, List<JournalPage> pages, bool onlySeekNew)
        {
            foreach (JournalPage page in pages)
            {
                if (onlySeekNew && page.lineID == -1)
                {
                    // Assign a new ID on creation
                    SpeechLine newLine;
                    newLine = new SpeechLine (GetIDArray(), "", journal.title, page.text, languages.Count - 1, AC_TextType.JournalEntry);
                    page.lineID = newLine.lineID;
                    lines.Add (newLine);
                }

                else if (!onlySeekNew && page.lineID > -1)
                {
                    // Already has an ID, so don't replace
                    SpeechLine existingLine = new SpeechLine (page.lineID, "", journal.title, page.text, languages.Count - 1, AC_TextType.JournalEntry);

                    int lineID = SmartAddLine (existingLine);
                    if (lineID >= 0) page.lineID = lineID;
                }
            }
        }
Example #17
0
        public override bool ProcessClick(AC.Menu _menu, int _slot, MouseState _mouseState)
        {
            if (!_menu.IsClickable() || _mouseState != MouseState.SingleClick)
            {
                return(false);
            }

            ShowClick();

            switch (buttonClickType)
            {
            case AC_ButtonClickType.TurnOffMenu:
                _menu.TurnOff(doFade);
                break;

            case AC_ButtonClickType.Crossfade:
                Menu menuToSwitchTo = PlayerMenus.GetMenuWithName(switchMenuTitle);
                if (menuToSwitchTo != null)
                {
                    KickStarter.playerMenus.CrossFade(menuToSwitchTo);
                }
                else
                {
                    ACDebug.LogWarning("Cannot find any menu of name '" + switchMenuTitle + "'");
                }
                break;

            case AC_ButtonClickType.OffsetElementSlot:
                if (elementToShift != null)
                {
                    elementToShift.Shift(shiftInventory, shiftAmount);
                    elementToShift.RecalculateSize(_menu.menuSource);
                    _menu.Recalculate();
                }
                else
                {
                    ACDebug.LogWarning("Cannot find '" + inventoryBoxTitle + "' inside '" + _menu.title + "'");
                }
                break;

            case AC_ButtonClickType.OffsetJournal:
                MenuJournal journalToShift = (MenuJournal)PlayerMenus.GetElementWithName(_menu.title, inventoryBoxTitle);
                if (journalToShift != null)
                {
                    journalToShift.Shift(shiftInventory, loopJournal, shiftAmount);
                    journalToShift.RecalculateSize(_menu.menuSource);
                    _menu.Recalculate();
                }
                else
                {
                    ACDebug.LogWarning("Cannot find '" + inventoryBoxTitle + "' inside '" + _menu.title + "'");
                }
                break;

            case AC_ButtonClickType.RunActionList:
                if (actionList)
                {
                    if (!actionList.canRunMultipleInstances)
                    {
                        KickStarter.actionListAssetManager.EndAssetList(actionList);
                    }
                    AdvGame.RunActionListAsset(actionList, parameterID, parameterValue);
                }
                break;

            case AC_ButtonClickType.CustomScript:
                MenuSystem.OnElementClick(_menu, this, _slot, (int)_mouseState);
                break;

            case AC_ButtonClickType.SimulateInput:
                KickStarter.playerInput.SimulateInput(simulateInput, inputAxis, simulateValue);
                break;

            default:
                break;
            }

            return(base.ProcessClick(_menu, _slot, _mouseState));
        }
Example #18
0
        private void RunInstant(AC.Menu _menu)
        {
            if (changeType == MenuChangeType.HideMenuElement || changeType == MenuChangeType.ShowMenuElement)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                if (_element != null)
                {
                    if (changeType == MenuChangeType.HideMenuElement)
                    {
                        _element.isVisible = false;
                    }
                    else
                    {
                        _element.isVisible = true;
                    }

                    _menu.ResetVisibleElements();
                    _menu.Recalculate();
                    KickStarter.playerMenus.FindFirstSelectedElement();
                }
                else
                {
                    ACDebug.LogWarning("Could not find element of name '" + elementToChange + "' on menu '" + menuToChange + "'");
                }
            }
            else if (changeType == MenuChangeType.UnlockMenu)
            {
                _menu.isLocked = false;
            }
            else if (changeType == MenuChangeType.AddJournalPage)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                if (_element != null)
                {
                    if (journalText != "")
                    {
                        if (_element is MenuJournal)
                        {
                            MenuJournal journal = (MenuJournal)_element;
                            JournalPage newPage = new JournalPage(lineID, journalText);
                            journal.AddPage(newPage, onlyAddNewJournal, journalPageIndex);
                        }
                        else
                        {
                            ACDebug.LogWarning(_element.title + " is not a journal!");
                        }
                    }
                    else
                    {
                        ACDebug.LogWarning("No journal text to add!");
                    }
                }
                else
                {
                    ACDebug.LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
                }
                _menu.Recalculate();
            }
            else if (changeType == MenuChangeType.RemoveJournalPage)
            {
                MenuElement _element = PlayerMenus.GetElementWithName(menuToChange, elementToChange);
                if (_element != null)
                {
                    if (_element is MenuJournal)
                    {
                        MenuJournal journal = (MenuJournal)_element;
                        journal.RemovePage(journalPageIndex);
                    }
                    else
                    {
                        ACDebug.LogWarning(_element.title + " is not a journal!");
                    }
                }
                else
                {
                    ACDebug.LogWarning("Could not find menu element of name '" + elementToChange + "' inside '" + menuToChange + "'");
                }
                _menu.Recalculate();
            }
        }