private void TrimAll() { try { foreach (Sampling sample in studio.samplings) { Texture2D trimTex = TextureHelper.TrimTexture(sample.tex, unifiedTexBound, 5, EngineGlobal.CLEAR_COLOR32); if (trimTex.width >= trimTex.height && trimTex.width > MIN_LENGTH) { float ratio = (float)trimTex.height / (float)trimTex.width; int newTrimWidth = MIN_LENGTH; int newTrimHeight = Mathf.RoundToInt(newTrimWidth * ratio); sample.tex = TextureHelper.ScaleTexture(trimTex, newTrimWidth, newTrimHeight); } else if (trimTex.width < trimTex.height && trimTex.height > MIN_LENGTH) { float ratio = (float)trimTex.width / (float)trimTex.height; int newTrimHeight = MIN_LENGTH; int newTrimWidth = Mathf.RoundToInt(newTrimHeight * ratio); sample.tex = TextureHelper.ScaleTexture(trimTex, newTrimWidth, newTrimHeight); } else { sample.tex = trimTex; } } } catch (Exception e) { throw e; } }
protected void TrimToUnifiedSize(IntegerVector[] pivots, Texture2D[] modelTextures, Texture2D[] normalMapTextures = null) { try { Debug.Assert(studio.trimming.isUnifiedForAllViews); for (int i = 0; i < modelTextures.Length; ++i) { pivots[i].SubtractWithMargin(unifiedTexBound.min, studio.trimming.margin); modelTextures[i] = TextureHelper.TrimTexture(modelTextures[i], unifiedTexBound, studio.trimming.margin, EngineGlobal.CLEAR_COLOR32); if (studio.output.normalMapMake) { Color32 defaultColor = (studio.output.isGrayscaleMap ? EngineGlobal.CLEAR_COLOR32 : EngineGlobal.NORMALMAP_COLOR32); normalMapTextures[i] = TextureHelper.TrimTexture(normalMapTextures[i], unifiedTexBound, studio.trimming.margin, defaultColor, studio.output.normalMapMake); } } } catch (Exception e) { throw e; } }
private void TrimToUnifiedSizeAll() { try { for (int i = 0; i < bakingDataList.Length; ++i) { BakingData bakingData = bakingDataList[i]; bakingData.pivot.SubtractWithMargin(unifiedTexBound.min, studio.trimming.margin); bakingData.modelTexture = TextureHelper.TrimTexture(bakingData.modelTexture, unifiedTexBound, studio.trimming.margin, EngineGlobal.CLEAR_COLOR32); if (studio.output.normalMapMake) { bakingData.normalMapTexture = TextureHelper.TrimTexture(bakingData.normalMapTexture, unifiedTexBound, studio.trimming.margin, EngineGlobal.NORMALMAP_COLOR32, true); } } } catch (Exception e) { throw e; } }
public void OnCaptureFrame() { try { double deltaTime = EditorApplication.timeSinceStartup - prevTime; if (deltaTime < studio.frame.delay) { return; } prevTime = EditorApplication.timeSinceStartup; if (studio.shadow.type == ShadowType.TopDown) { Camera camera; GameObject fieldObj; ShadowHelper.GetCameraAndFieldObject(studio.shadow.obj, out camera, out fieldObj); ShadowHelper.BakeStaticShadow(camera, fieldObj, particleModel, studio); } Texture2D tex = CapturingHelper.CaptureModelManagingShadow(model, studio); IntegerBound texBound = new IntegerBound(); if (!TextureHelper.CalcTextureBound(tex, pivot2D, texBound)) { texBound.min.x = pivot2D.x - 1; texBound.max.x = pivot2D.x + 1; texBound.min.y = pivot2D.y - 1; texBound.max.y = pivot2D.y + 1; } if (studio.trimming.on) { if (studio.trimming.isUnifiedForAllViews) { TextureHelper.MakeUnifiedBound(pivot2D, texBound, unifiedTexBound); } else { pivot2D.SubtractWithMargin(texBound.min, studio.trimming.margin); tex = TextureHelper.TrimTexture(tex, texBound, studio.trimming.margin, EngineGlobal.CLEAR_COLOR32); } } if (studio.packing.on || studio.trimming.isUnifiedForAllViews) { frameModelTextures[frameIndex] = tex; framePivots[frameIndex] = pivot2D; } else // !studio.packing.on && !studio.trim.isUnifiedSize { BakeIndividually(tex, pivot2D, viewName, frameIndex); } stateMachine.ChangeState(BakingState.EndFrame); } catch (Exception e) { Debug.LogException(e); Finish(); } }
public void OnCaptureFrame() { try { double deltaTime = EditorApplication.timeSinceStartup - prevTime; if (deltaTime < studio.frame.delay) { return; } prevTime = EditorApplication.timeSinceStartup; if (studio.shadow.type == ShadowType.Simple && studio.shadow.simple.isDynamicScale) { ShadowHelper.ScaleSimpleShadowDynamically(modelBaseSizeForView, simpleShadowBaseScale, meshModel, studio); } Texture2D modelTexture = CapturingHelper.CaptureModelManagingShadow(model, studio); Texture2D normalMapTexture = null; if (studio.output.normalMapMake) { normalMapTexture = CapturingHelper.CaptureModelForNormalMap(model, studio.output.isGrayscaleMap, studio.shadow.obj); } IntegerBound texBound = new IntegerBound(); IntegerBound compactBound = new IntegerBound(); if (!TextureHelper.CalcTextureBound(modelTexture, pivot2D, texBound, compactBound)) { texBound.min.x = pivot2D.x - 1; texBound.max.x = pivot2D.x + 1; texBound.min.y = pivot2D.y - 1; texBound.max.y = pivot2D.y + 1; } if (frameCompactBounds != null) { frameCompactBounds[frameIndex] = compactBound; } if (studio.trimming.on) { if (studio.trimming.isUnifiedForAllViews) { TextureHelper.MakeUnifiedBound(pivot2D, texBound, unifiedTexBound); } else { pivot2D.SubtractWithMargin(texBound.min, studio.trimming.margin); modelTexture = TextureHelper.TrimTexture(modelTexture, texBound, studio.trimming.margin, EngineGlobal.CLEAR_COLOR32); if (studio.output.normalMapMake) { Color32 defaultColor = (studio.output.isGrayscaleMap ? EngineGlobal.CLEAR_COLOR32 : EngineGlobal.NORMALMAP_COLOR32); normalMapTexture = TextureHelper.TrimTexture(normalMapTexture, texBound, studio.trimming.margin, defaultColor, true); } if (frameCompactBounds != null) { CalcCompactVector(modelTexture, texBound); } if (locationMappings != null) { foreach (LocationMapping mapping in locationMappings) { mapping.frameLocationPositions[frameIndex].SubtractWithMargin(texBound.min, studio.trimming.margin); } } } } if (studio.packing.on || studio.trimming.isUnifiedForAllViews) { framePivots[frameIndex] = pivot2D; frameModelTextures[frameIndex] = modelTexture; if (studio.output.normalMapMake) { frameNormalMapTextures[frameIndex] = normalMapTexture; } } else // !studio.packing.on && !studio.trim.isUnifiedSize { BakeIndividually(modelTexture, pivot2D, viewName, frameIndex); if (studio.output.normalMapMake) { BakeIndividually(normalMapTexture, pivot2D, viewName, frameIndex, true); } } stateMachine.ChangeState(BakingState.EndFrame); } catch (Exception e) { Debug.LogException(e); Finish(); } }
public void OnCaptureFrame() { try { double deltaTime = EditorApplication.timeSinceStartup - prevTime; if (deltaTime < studio.frame.delay) { return; } prevTime = EditorApplication.timeSinceStartup; Texture2D modelTexture = CapturingHelper.CaptureModelManagingShadow(model, studio); Texture2D normalMapTexture = null; if (studio.output.normalMapMake) { normalMapTexture = CapturingHelper.CaptureModelForNormalMap(model, studio.output.isGrayscaleMap, studio.shadow.obj); } IntegerBound texBound = new IntegerBound(); if (!TextureHelper.CalcTextureBound(modelTexture, pivot2D, texBound)) { texBound.min.x = pivot2D.x - 1; texBound.max.x = pivot2D.x + 1; texBound.min.y = pivot2D.y - 1; texBound.max.y = pivot2D.y + 1; } if (studio.trimming.on) { if (studio.trimming.isUnifiedForAllViews) { TextureHelper.MakeUnifiedBound(pivot2D, texBound, unifiedTexBound); } else { pivot2D.SubtractWithMargin(texBound.min, studio.trimming.margin); modelTexture = TextureHelper.TrimTexture(modelTexture, texBound, studio.trimming.margin, EngineGlobal.CLEAR_COLOR32); if (studio.output.normalMapMake) { Color32 defaultColor = (studio.output.isGrayscaleMap ? EngineGlobal.CLEAR_COLOR32 : EngineGlobal.NORMALMAP_COLOR32); normalMapTexture = TextureHelper.TrimTexture(normalMapTexture, texBound, studio.trimming.margin, defaultColor, true); } } } string viewName = studio.view.checkedSubViews[viewIndex].name; if (studio.packing.on || studio.trimming.isUnifiedForAllViews) { bakingDataList[viewIndex] = new BakingData(viewName, pivot2D, modelTexture, normalMapTexture); } else // !studio.packing.on && !studio.trim.isUnifiedSize { BakeIndividually(modelTexture, pivot2D, viewName, ""); if (studio.output.normalMapMake) { BakeIndividually(normalMapTexture, pivot2D, viewName, "", true); } } stateMachine.ChangeState(BakingState.EndView); } catch (Exception e) { Debug.LogException(e); Finish(); } }