public AVLTreeNode(TNode value, AVLTreeNode <TNode> parent, AVLTree <TNode> tree) { Value = value; Parent = parent; _tree = tree; }
public bool Remove(T value) { AVLTreeNode <T> current = Find(value); if (current == null) { return(false); } AVLTreeNode <T> treeToBalance = current.Parent; Count--; if (current.Right == null) { if (current.Parent == null) { Head = current.Left; if (Head != null) { Head.Parent = null; } } else { int result = current.Parent.CompareTo(current.Value); if (result > 0) { current.Parent.Left = current.Left; } else if (result < 0) { current.Parent.Right = current.Left; } } } else if (current.Right.Left == null) { current.Right.Left = current.Left; if (current.Parent == null) { Head = current.Right; if (Head != null) { Head.Parent = null; } } else { int result = current.Parent.CompareTo(current.Value); if (result > 0) { current.Parent.Left = current.Right; } else if (result < 0) { current.Parent.Right = current.Right; } } } else { AVLTreeNode <T> leftmost = current.Right.Left; while (leftmost.Left != null) { leftmost = leftmost.Left; } leftmost.Parent.Left = leftmost.Right; leftmost.Right = current.Right; if (current.Parent == null) { Head = leftmost; if (Head != null) { Head.Parent = null; } } else { int result = current.Parent.CompareTo(current.Value); if (result > 0) { current.Parent.Left = leftmost; } else if (result < 0) { current.Parent.Right = leftmost; } } } if (treeToBalance != null) { treeToBalance.Balance(); } else { Head?.Balance(); } return(true); }