// === コード(Monobehaviour基本機能の実装) ================ void Awake() { playerCtrl = GetComponent <PlayerController>(); vpad = GameObject.FindObjectOfType <zFoxVirtualPad> (); }
// === 코드(Monobehaviour 기본기능 구현) ================ void Awake () { playerCtrl = GetComponent<PlayerController>(); vpad = GameObject.FindObjectOfType<zFoxVirtualPad> (); }