/// <summary> /// 获取单条数据 /// </summary> /// <returns></returns> public V_xy_sp_userView GetCurrentUserStatebyUserID(string UserID) { V_xy_sp_userView userV = new V_xy_sp_userView(); tm_pm_userinfoBLL ubll = new tm_pm_userinfoBLL(); xy_sp_userspiritBLL upbll = new xy_sp_userspiritBLL(); xy_sp_spiritequipmentBLL sqBll = new xy_sp_spiritequipmentBLL(); xy_sp_spiritskillBLL skBll = new xy_sp_spiritskillBLL(); xy_sp_userspiritpackageBLL spBll = new xy_sp_userspiritpackageBLL(); xy_sp_taskBLL tkBll = new xy_sp_taskBLL(); using (xy_sp_userspiritDAL dal = new xy_sp_userspiritDAL()) { userV.User = ubll.GetUserInfoByID(UserID); xy_sp_userspirit entity = dal.GetSpiritbyUserID(UserID); userV.Spirit = EntityToModel(entity); //用户背包 userV.Spirit.packageList = spBll.GetSpPackageListBySpID(userV.Spirit.SpiritID); //用户装备 userV.Spirit.spEquipmentList = sqBll.GetSpEqListBySpID(userV.Spirit.SpiritID); //用户技能 userV.Spirit.spSkillList = skBll.GetListBySpID(userV.Spirit.SpiritID); userV.Task = tkBll.getTaskContext(entity.CurrentTaskID); return(userV); } }
/// <summary> /// 获取单条数据 /// </summary> /// <returns></returns> public V_xy_sp_userspirit Get(Expression <Func <xy_sp_userspirit, bool> > predicate = null) { using (xy_sp_userspiritDAL dal = new xy_sp_userspiritDAL()){ xy_sp_userspirit entity = dal.Get(predicate); return(EntityToModel(entity)); } }
/// <summary> /// Entity转Model /// </summary> /// <param name="entity"></param> /// <returns></returns> private V_xy_sp_userspirit EntityToModel(xy_sp_userspirit entity) { if (entity != null) { V_xy_sp_userspirit model = new V_xy_sp_userspirit() { UserSpiritID = entity.UserSpiritID, UserId = entity.UserId, SpiritID = entity.SpiritID, SpiritName = entity.SpiritName, SpiritLifeMax = entity.SpiritLifeMax, SpiritMagicMax = entity.SpiritMagicMax, SpiritLife = entity.SpiritLife, SpiritMagic = entity.SpiritMagic, PhysicalResistance = entity.PhysicalResistance, MagicResistance = entity.MagicResistance, SpiritLevel = entity.SpiritLevel, SpiritExperience = entity.SpiritExperience, SpiritMoney = entity.SpiritMoney, PhysicalHarm = entity.PhysicalHarm, MagicHarm = entity.MagicHarm, Spiritspeed = entity.Spiritspeed, CurrentTaskID = entity.CurrentTaskID, Maxpackage = entity.Maxpackage }; return(model); } return(null); }
/// <summary> /// Model转Entity /// </summary> /// <param name="model"></param> /// <returns></returns> private xy_sp_userspirit ModelToEntity(V_xy_sp_userspirit model) { if (model != null) { xy_sp_userspirit entity = new xy_sp_userspirit() { UserSpiritID = model.UserSpiritID, UserId = model.UserId, SpiritID = model.SpiritID, SpiritName = model.SpiritName, SpiritLifeMax = model.SpiritLifeMax, SpiritMagicMax = model.SpiritMagicMax, SpiritLife = model.SpiritLife, SpiritMagic = model.SpiritMagic, PhysicalResistance = model.PhysicalResistance, MagicResistance = model.MagicResistance, SpiritLevel = model.SpiritLevel, SpiritExperience = model.SpiritExperience, SpiritMoney = model.SpiritMoney, PhysicalHarm = model.PhysicalHarm, MagicHarm = model.MagicHarm, Spiritspeed = model.Spiritspeed, CurrentTaskID = model.CurrentTaskID, Maxpackage = model.Maxpackage }; return(entity); } return(null); }
/// <summary> /// 更新 /// </summary> /// <param name="model"></param> /// <returns></returns> public bool Edit(V_xy_sp_userspirit model) { if (model == null) { return(false); } using (xy_sp_userspiritDAL dal = new xy_sp_userspiritDAL()){ xy_sp_userspirit entitys = ModelToEntity(model); return(dal.Edit(entitys)); } }
/// <summary> /// 新增 /// </summary> /// <param name="model"></param> /// <returns></returns> public string Add(V_xy_sp_userspirit model) { if (model == null) { return(string.Empty); } using (xy_sp_userspiritDAL dal = new xy_sp_userspiritDAL()){ xy_sp_userspirit entity = ModelToEntity(model); entity.UserSpiritID = string.IsNullOrEmpty(model.UserSpiritID) ? Guid.NewGuid().ToString("N") : model.UserSpiritID; return(dal.Add(entity)); } }