static int _m_Init(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); SkillBaseComponent __cl_gen_to_be_invoked = (SkillBaseComponent)translator.FastGetCSObj(L, 1); try { { xc.SkillAttackInstance inst = (xc.SkillAttackInstance)translator.GetObject(L, 2, typeof(xc.SkillAttackInstance)); __cl_gen_to_be_invoked.Init(inst); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetAttackInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.EffectManager __cl_gen_to_be_invoked = (xc.EffectManager)translator.FastGetCSObj(L, 1); try { { ulong uiID = LuaAPI.lua_touint64(L, 2); xc.SkillAttackInstance __cl_gen_ret = __cl_gen_to_be_invoked.GetAttackInstance(uiID); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddSkillInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.EffectManager __cl_gen_to_be_invoked = (xc.EffectManager)translator.FastGetCSObj(L, 1); try { { ulong uiID = LuaAPI.lua_touint64(L, 2); xc.SkillAttackInstance kSkillEffect = (xc.SkillAttackInstance)translator.GetObject(L, 3, typeof(xc.SkillAttackInstance)); __cl_gen_to_be_invoked.AddSkillInstance(uiID, kSkillEffect); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }