static int _s_set_CutsceneSequencerName(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DialogManager __cl_gen_to_be_invoked = (xc.DialogManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.CutsceneSequencerName = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.DialogManager __cl_gen_ret = new xc.DialogManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DialogManager constructor!")); }
static int _m_Reset(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DialogManager __cl_gen_to_be_invoked = (xc.DialogManager)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Reset( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_TriggerBubble(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DialogManager __cl_gen_to_be_invoked = (xc.DialogManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 2 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerBubble(dialogInfo); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } if (__gen_param_count == 3 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2) && translator.Assignable <System.Action>(L, 3)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); System.Action finishedCallback = translator.GetDelegate <System.Action>(L, 3); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerBubble(dialogInfo, finishedCallback); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DialogManager.TriggerBubble!")); }
static int _m_TriggerDialogBox(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DialogManager __cl_gen_to_be_invoked = (xc.DialogManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 2 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerDialogBox(dialogInfo); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } if (__gen_param_count == 5 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <Actor>(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); string customName = LuaAPI.lua_tostring(L, 3); Actor otherPlayer = (Actor)translator.GetObject(L, 4, typeof(Actor)); uint actorId = LuaAPI.xlua_touint(L, 5); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerDialogBox(dialogInfo, customName, otherPlayer, actorId); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } if (__gen_param_count == 4 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <Actor>(L, 4)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); string customName = LuaAPI.lua_tostring(L, 3); Actor otherPlayer = (Actor)translator.GetObject(L, 4, typeof(Actor)); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerDialogBox(dialogInfo, customName, otherPlayer); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } if (__gen_param_count == 8 && translator.Assignable <xc.DBDialog.DialogInfo>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <Actor>(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && translator.Assignable <System.Action>(L, 6) && translator.Assignable <System.Action>(L, 7) && translator.Assignable <xc.Task>(L, 8)) { xc.DBDialog.DialogInfo dialogInfo = (xc.DBDialog.DialogInfo)translator.GetObject(L, 2, typeof(xc.DBDialog.DialogInfo)); string customName = LuaAPI.lua_tostring(L, 3); Actor otherPlayer = (Actor)translator.GetObject(L, 4, typeof(Actor)); uint actorId = LuaAPI.xlua_touint(L, 5); System.Action finishedCallback = translator.GetDelegate <System.Action>(L, 6); System.Action skipedCallback = translator.GetDelegate <System.Action>(L, 7); xc.Task relatedTask = (xc.Task)translator.GetObject(L, 8, typeof(xc.Task)); bool __cl_gen_ret = __cl_gen_to_be_invoked.TriggerDialogBox(dialogInfo, customName, otherPlayer, actorId, finishedCallback, skipedCallback, relatedTask); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DialogManager.TriggerDialogBox!")); }