static int _m_AddBuff_out(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { uint buff_id = LuaAPI.xlua_touint(L, 2); float life_time = (float)LuaAPI.lua_tonumber(L, 3); uint layer = LuaAPI.xlua_touint(L, 4); uint no_tips = LuaAPI.xlua_touint(L, 5); __cl_gen_to_be_invoked.AddBuff_out(buff_id, life_time, layer, no_tips); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Construct_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.BuffCtrl buff_ctrl = (xc.BuffCtrl)translator.GetObject(L, 1, typeof(xc.BuffCtrl)); xc.Buff.BuffInfo kInfo = (xc.Buff.BuffInfo)translator.GetObject(L, 2, typeof(xc.Buff.BuffInfo)); float lifeTime = (float)LuaAPI.lua_tonumber(L, 3); uint layer = LuaAPI.xlua_touint(L, 4); bool shiftExcept = LuaAPI.lua_toboolean(L, 5); xc.Buff __cl_gen_ret = xc.Buff.Construct(buff_ctrl, kInfo, lifeTime, layer, shiftExcept); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _g_get_SortBuffs(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.SortBuffs); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <Actor>(L, 2)) { Actor owner = (Actor)translator.GetObject(L, 2, typeof(Actor)); xc.BuffCtrl __cl_gen_ret = new xc.BuffCtrl(owner); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.BuffCtrl constructor!")); }
static int _m_AddBuff(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { uint buff_id = LuaAPI.xlua_touint(L, 2); float life_time = (float)LuaAPI.lua_tonumber(L, 3); uint layer = LuaAPI.xlua_touint(L, 4); xc.Buff __cl_gen_ret = __cl_gen_to_be_invoked.AddBuff(buff_id, life_time, layer); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { uint buff_id = LuaAPI.xlua_touint(L, 2); float life_time = (float)LuaAPI.lua_tonumber(L, 3); xc.Buff __cl_gen_ret = __cl_gen_to_be_invoked.AddBuff(buff_id, life_time); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.BuffCtrl.AddBuff!")); }
static int _m_ResetAllEffectObj(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.ResetAllEffectObj( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_DelAllBuff(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.DelAllBuff( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddBuffWord(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { DBBuffSev.DBBuffInfo buff_info = (DBBuffSev.DBBuffInfo)translator.GetObject(L, 2, typeof(DBBuffSev.DBBuffInfo)); __cl_gen_to_be_invoked.AddBuffWord(buff_info); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_DestroyEffectObj(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { uint buff_id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.DestroyEffectObj(buff_id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_DelBattleStatus(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { string status = LuaAPI.lua_tostring(L, 2); __cl_gen_to_be_invoked.DelBattleStatus(status); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetBuffLayer(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffCtrl __cl_gen_to_be_invoked = (xc.BuffCtrl)translator.FastGetCSObj(L, 1); try { { uint buff_id = LuaAPI.xlua_touint(L, 2); uint __cl_gen_ret = __cl_gen_to_be_invoked.GetBuffLayer(buff_id); LuaAPI.xlua_pushuint(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }