static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <xc.AvatarProperty>(L, 2)) { xc.AvatarProperty other = (xc.AvatarProperty)translator.GetObject(L, 2, typeof(xc.AvatarProperty)); xc.AvatarProperty __cl_gen_ret = new xc.AvatarProperty(other); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 1) { xc.AvatarProperty __cl_gen_ret = new xc.AvatarProperty(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.AvatarProperty constructor!")); }
static int _s_set_MagicalPetResPath(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.MagicalPetResPath = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_BackAttachmentID(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.BackAttachmentID = LuaAPI.xlua_touint(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_Vocation(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); translator.PushActorEVocationType(L, __cl_gen_to_be_invoked.Vocation); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_SuitEffectIds(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.SuitEffectIds = (System.Collections.Generic.List <uint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <uint>)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_LightWeaponId(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.LightWeaponId); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_Vocation(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); Actor.EVocationType __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.Vocation = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _m_Play(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.TimelineManager __cl_gen_to_be_invoked = (xc.TimelineManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Action>(L, 3) && translator.Assignable <xc.AvatarProperty>(L, 4)) { uint id = LuaAPI.xlua_touint(L, 2); System.Action finishCallback = translator.GetDelegate <System.Action>(L, 3); xc.AvatarProperty avatarProperty = (xc.AvatarProperty)translator.GetObject(L, 4, typeof(xc.AvatarProperty)); __cl_gen_to_be_invoked.Play(id, finishCallback, avatarProperty); return(0); } if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <System.Action>(L, 3)) { uint id = LuaAPI.xlua_touint(L, 2); System.Action finishCallback = translator.GetDelegate <System.Action>(L, 3); __cl_gen_to_be_invoked.Play(id, finishCallback); return(0); } if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { uint id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.Play(id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.TimelineManager.Play!")); }
static int _m_GetFashionModleIds(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); try { { System.Collections.Generic.List <uint> __cl_gen_ret = __cl_gen_to_be_invoked.GetFashionModleIds( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Clone(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); try { { xc.AvatarProperty __cl_gen_ret = __cl_gen_to_be_invoked.Clone( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_RemoveSuitEffectId(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); try { { uint id = LuaAPI.xlua_touint(L, 2); __cl_gen_to_be_invoked.RemoveSuitEffectId(id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_SetFashionPart(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.AvatarProperty __cl_gen_to_be_invoked = (xc.AvatarProperty)translator.FastGetCSObj(L, 1); try { { xc.DBAvatarPart.BODY_PART part; translator.Get(L, 2, out part); uint id = LuaAPI.xlua_touint(L, 3); __cl_gen_to_be_invoked.SetFashionPart(part, id); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }