public override void init(Behavior specif, InstanceSpecification host, Dictionary <string, ValueSpecification> p, bool sync) { base.init(specif, host, p, sync); webCom = GameObject.Find("webglCom").GetComponent <webGLCommunication>(); ui = GameObject.Find("Canvas").GetComponent <EE_UI>(); PrintSingleton.Instance.log("==================================== FINAL OPERATION =========================================="); }
public override void init(Behavior specif, InstanceSpecification host, Dictionary <string, ValueSpecification> p, bool sync) { base.init(specif, host, p, sync); webCom = GameObject.Find("webglCom").GetComponent <webGLCommunication>(); //0_Flirt,Encourage,Direction_}" foreach (KeyValuePair <string, ValueSpecification> kvp in p) { if (kvp.Key == "Message") { message = stringUtils.CleanString(kvp.Value.getStringFromValue()); } else if (kvp.Key == "Specification") { specification = cleanSpec(stringUtils.CleanString(kvp.Value.getStringFromValue())); } } }