void Start() { playerController = GetComponent <CharacterController>(); partyScript = Party.GetComponent <walk_party>(); vecCamera = Camera.GetComponent <Transform>(); cameraScript = Camera.GetComponent <CameraController>(); timer = 0; speed = lowSpeed; // partyScript.speed2 = lowSpeed; inputDirection = Vector3.zero; inputX2 = Vector3.zero; inputY2 = Vector3.zero; }
void Start() { playerController = GetComponent<CharacterController>(); partyScript = Party.GetComponent<walk_party>(); vecCamera = Camera.GetComponent<Transform>(); cameraScript = Camera.GetComponent<CameraController>(); timer = 0; speed = lowSpeed; // partyScript.speed2 = lowSpeed; inputDirection= Vector3.zero; inputX2 = Vector3.zero; inputY2 = Vector3.zero; }
void Start() { partyScript = party.GetComponent<walk_party> (); }
void Start() { partyScript = party.GetComponent <walk_party> (); }