//普通模式_绘制 private void DrawMode_Normal() { #region 体属性 vtkVolumeProperty //设定体数据的属性:不透明性和颜色值映射标量值 vtkVolumeProperty volumeProperty = vtkVolumeProperty.New(); volumeProperty.SetColor(m_ColorTransferFunction); volumeProperty.SetScalarOpacity(m_PiecewiseFunction); //设置插值类型 volumeProperty.SetInterpolationTypeToNearest(); volumeProperty.SetDiffuse(0.7); volumeProperty.SetAmbient(0.01); volumeProperty.SetSpecular(0.5); volumeProperty.SetSpecularPower(100); #endregion //绘制方法:体射线投射 vtkVolumeRayCastCompositeFunction compositeFunction = vtkVolumeRayCastCompositeFunction.New(); #region 体数据映射器 vtkVolumeRayCastMapper //体数据映射器 vtkVolumeRayCastMapper volumeMapper = vtkVolumeRayCastMapper.New(); volumeMapper.SetInput(m_ImageData); volumeMapper.SetVolumeRayCastFunction(compositeFunction); #endregion #region 体 vtkVolume //体 vtkVolume volume = vtkVolume.New(); volume.SetMapper(volumeMapper); volume.SetProperty(volumeProperty); #endregion //模型体放入Renerer m_Renderer.AddVolume(volume); }
private static byte[] MipPixelDataFromVtkSlab(vtkImageData slabImageData) { #if true // Do our own MIP, albeit slowly int[] sliceDimensions = slabImageData.GetDimensions(); int sliceDataSize = sliceDimensions[0] * sliceDimensions[1]; IntPtr slabDataPtr = slabImageData.GetScalarPointer(); byte[] pixelData = MemoryManager.Allocate <byte>(sliceDataSize * sizeof(short)); // Init with first slice Marshal.Copy(slabDataPtr, pixelData, 0, sliceDataSize * sizeof(short)); // Walk through other slices, finding maximum unsafe { short *psSlab = (short *)slabDataPtr; fixed(byte *pbFrame = pixelData) { short *psFrame = (short *)pbFrame; for (int sliceIndex = 1; sliceIndex < sliceDimensions[2]; sliceIndex++) { for (int i = 0; i < sliceDataSize - 1; ++i) { int slabIndex = sliceIndex * sliceDataSize + i; if (psSlab[slabIndex] > psFrame[i]) { psFrame[i] = psSlab[slabIndex]; } } } } } return(pixelData); #else // Ideally we'd use VTK to do the MIP (MinIP, Average...) vtkVolumeRayCastMIPFunction mip = new vtkVolumeRayCastMIPFunction(); vtkVolumeRayCastMapper mapper = new vtkVolumeRayCastMapper(); mapper.SetVolumeRayCastFunction(mip); mapper.SetInput(slabImageData); //TODO: Need to figure out how to use mapper to output vtkImageData vtkImageAlgorithm algo = new vtkImageAlgorithm(); algo.SetInput(mapper.GetOutputDataObject(0)); using (vtkExecutive exec = mapper.GetExecutive()) { VtkHelper.RegisterVtkErrorEvents(exec); exec.Update(); // Note: These report no output port, must have to do something else to get mapper to give us data //return exec.GetOutputData(0); return(mapper.GetOutputDataObject(0)); } #endif }
private void Window_Activated(object sender, EventArgs e) { // 一定要先 vtkformhost.Child = vtkControl;下面三条顺序不能乱 否则报错 切记! vtkformhost.Child = vtkControl; vtkRenderWindow renWin = vtkControl.RenderWindow; vtkRenderer aRenderer = renWin.GetRenderers().GetFirstRenderer(); renWin.AddRenderer(aRenderer); Marshal.Copy(ys1, 0, temp128, imgLine * imgPixel * imgNum); temp.SetArray(temp128, imgLine * imgPixel * imgNum, 1); testimgdata.SetDimensions(imgLine, imgPixel, imgNum); testimgdata.SetSpacing(1, 1, 4); testimgdata.SetScalarTypeToUnsignedChar(); testimgdata.SetNumberOfScalarComponents(1); testimgdata.AllocateScalars(); testimgdata.GetPointData().SetScalars(temp); testimgdata.Modified(); VtkSetColor(); VtkSetOpacity(); volumeProperty.SetColor(colorTransferFunction); volumeProperty.SetScalarOpacity(opacityTransferFunction); volumeProperty.ShadeOn(); volumeProperty.SetInterpolationTypeToLinear(); volumeMapper.SetVolumeRayCastFunction(compositeFunction); volumeMapper.SetInput(testimgdata); volume.SetMapper(volumeMapper); volume.SetProperty(volumeProperty); aCamera.SetViewUp(0, -1, 0); aCamera.SetPosition(-1, 0, 1); aCamera.ComputeViewPlaneNormal(); aRenderer.AddVolume(volume); aRenderer.SetBackground(0, 0, 0.6); aRenderer.SetActiveCamera(aCamera); aRenderer.ResetCamera(); renWin.SetSize(800, 800); renWin.Render(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVcursor3D(String [] argv) { //Prefix Content is: "" // This little example shows how a cursor can be created in [] // image viewers, and renderers. The standard TkImageViewerWidget and[] // TkRenderWidget bindings are used. There is a new binding:[] // middle button in the image viewer sets the position of the cursor. [] // First we include the VTK Tcl packages which will make available [] // all of the vtk commands to Tcl[] // Global values[] CURSOR_X = 20; CURSOR_Y = 20; CURSOR_Z = 20; IMAGE_MAG_X = 4; IMAGE_MAG_Y = 4; IMAGE_MAG_Z = 1; // Pipeline stuff[] reader = new vtkSLCReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/neghip.slc"); // Cursor stuff[] magnify = new vtkImageMagnify(); magnify.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); magnify.SetMagnificationFactors((int)IMAGE_MAG_X, (int)IMAGE_MAG_Y, (int)IMAGE_MAG_Z); image_cursor = new vtkImageCursor3D(); image_cursor.SetInputConnection((vtkAlgorithmOutput)magnify.GetOutputPort()); image_cursor.SetCursorPosition((double)CURSOR_X * IMAGE_MAG_X, (double)CURSOR_Y * IMAGE_MAG_Y, (double)CURSOR_Z * IMAGE_MAG_Z); image_cursor.SetCursorValue((double)255); image_cursor.SetCursorRadius((int)50 * IMAGE_MAG_X); axes = new vtkAxes(); axes.SymmetricOn(); axes.SetOrigin((double)CURSOR_X, (double)CURSOR_Y, (double)CURSOR_Z); axes.SetScaleFactor((double)50.0); axes_mapper = vtkPolyDataMapper.New(); axes_mapper.SetInputConnection((vtkAlgorithmOutput)axes.GetOutputPort()); axesActor = new vtkActor(); axesActor.SetMapper((vtkMapper)axes_mapper); axesActor.GetProperty().SetAmbient((double)0.5); // Image viewer stuff[] viewer = new vtkImageViewer(); viewer.SetInputConnection((vtkAlgorithmOutput)image_cursor.GetOutputPort()); viewer.SetZSlice((int)CURSOR_Z * IMAGE_MAG_Z); viewer.SetColorWindow((double)256); viewer.SetColorLevel((double)128); //method moved //method moved //method moved // Create transfer functions for opacity and color[] opacity_transfer_function = new vtkPiecewiseFunction(); opacity_transfer_function.AddPoint((double)20, (double)0.0); opacity_transfer_function.AddPoint((double)255, (double)0.2); color_transfer_function = new vtkColorTransferFunction(); color_transfer_function.AddRGBPoint((double)0, (double)0, (double)0, (double)0); color_transfer_function.AddRGBPoint((double)64, (double)1, (double)0, (double)0); color_transfer_function.AddRGBPoint((double)128, (double)0, (double)0, (double)1); color_transfer_function.AddRGBPoint((double)192, (double)0, (double)1, (double)0); color_transfer_function.AddRGBPoint((double)255, (double)0, (double).2, (double)0); // Create properties, mappers, volume actors, and ray cast function[] volume_property = new vtkVolumeProperty(); volume_property.SetColor((vtkColorTransferFunction)color_transfer_function); volume_property.SetScalarOpacity((vtkPiecewiseFunction)opacity_transfer_function); composite_function = new vtkVolumeRayCastCompositeFunction(); volume_mapper = new vtkVolumeRayCastMapper(); volume_mapper.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); volume_mapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)composite_function); volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volume_mapper); volume.SetProperty((vtkVolumeProperty)volume_property); // Create outline[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); outline_mapper = vtkPolyDataMapper.New(); outline_mapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outline_mapper); outlineActor.GetProperty().SetColor((double)1, (double)1, (double)1); // Create the renderer[] ren1 = vtkRenderer.New(); ren1.AddActor((vtkProp)axesActor); ren1.AddVolume((vtkProp)volume); ren1.SetBackground((double)0.1, (double)0.2, (double)0.4); renWin2 = vtkRenderWindow.New(); renWin2.AddRenderer((vtkRenderer)ren1); renWin2.SetSize((int)256, (int)256); // Create the GUI: two renderer widgets and a quit button[] //tk window skipped.. // Set the window manager (wm command) so that it registers a[] // command to handle the WM_DELETE_WINDOW protocal request. This[] // request is triggered when the widget is closed using the standard[] // window manager icons or buttons. In this case the exit callback[] // will be called and it will free up any objects we created then exit[] // the application.[] // Help label, frame and quit button[] //tk window skipped.. //tk window skipped.. //tk window skipped.. //deleteAllVTKObjects(); }
private static byte[] MipPixelDataFromVtkSlab(vtkImageData slabImageData) { VtkHelper.StaticInitializationHack(); #if true // Do our own MIP, albeit slowly int[] sliceDimensions = slabImageData.GetDimensions(); int sliceDataSize = sliceDimensions[0] * sliceDimensions[1]; IntPtr slabDataPtr = slabImageData.GetScalarPointer(); byte[] pixelData = MemoryManager.Allocate<byte>(sliceDataSize * sizeof(short)); // Init with first slice Marshal.Copy(slabDataPtr, pixelData, 0, sliceDataSize * sizeof(short)); // Walk through other slices, finding maximum unsafe { short* psSlab = (short*) slabDataPtr; fixed (byte* pbFrame = pixelData) { short* psFrame = (short*)pbFrame; for (int sliceIndex = 1; sliceIndex < sliceDimensions[2]; sliceIndex++) { for (int i = 0; i < sliceDataSize-1; ++i) { int slabIndex = sliceIndex * sliceDataSize + i; if (psSlab[slabIndex] > psFrame[i]) psFrame[i] = psSlab[slabIndex]; } } } } return pixelData; #else // Ideally we'd use VTK to do the MIP (MinIP, Average...) vtkVolumeRayCastMIPFunction mip = new vtkVolumeRayCastMIPFunction(); vtkVolumeRayCastMapper mapper = new vtkVolumeRayCastMapper(); mapper.SetVolumeRayCastFunction(mip); mapper.SetInput(slabImageData); //TODO: Need to figure out how to use mapper to output vtkImageData vtkImageAlgorithm algo = new vtkImageAlgorithm(); algo.SetInput(mapper.GetOutputDataObject(0)); using (vtkExecutive exec = mapper.GetExecutive()) { VtkHelper.RegisterVtkErrorEvents(exec); exec.Update(); // Note: These report no output port, must have to do something else to get mapper to give us data //return exec.GetOutputData(0); return mapper.GetOutputDataObject(0); } #endif }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVcursor3D(String [] argv) { //Prefix Content is: "" // This little example shows how a cursor can be created in [] // image viewers, and renderers. The standard TkImageViewerWidget and[] // TkRenderWidget bindings are used. There is a new binding:[] // middle button in the image viewer sets the position of the cursor. [] // First we include the VTK Tcl packages which will make available [] // all of the vtk commands to Tcl[] // Global values[] CURSOR_X = 20; CURSOR_Y = 20; CURSOR_Z = 20; IMAGE_MAG_X = 4; IMAGE_MAG_Y = 4; IMAGE_MAG_Z = 1; // Pipeline stuff[] reader = new vtkSLCReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/neghip.slc"); // Cursor stuff[] magnify = new vtkImageMagnify(); magnify.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); magnify.SetMagnificationFactors((int)IMAGE_MAG_X,(int)IMAGE_MAG_Y,(int)IMAGE_MAG_Z); image_cursor = new vtkImageCursor3D(); image_cursor.SetInputConnection((vtkAlgorithmOutput)magnify.GetOutputPort()); image_cursor.SetCursorPosition((double)CURSOR_X*IMAGE_MAG_X,(double)CURSOR_Y*IMAGE_MAG_Y,(double)CURSOR_Z*IMAGE_MAG_Z); image_cursor.SetCursorValue((double)255); image_cursor.SetCursorRadius((int)50*IMAGE_MAG_X); axes = new vtkAxes(); axes.SymmetricOn(); axes.SetOrigin((double)CURSOR_X,(double)CURSOR_Y,(double)CURSOR_Z); axes.SetScaleFactor((double)50.0); axes_mapper = vtkPolyDataMapper.New(); axes_mapper.SetInputConnection((vtkAlgorithmOutput)axes.GetOutputPort()); axesActor = new vtkActor(); axesActor.SetMapper((vtkMapper)axes_mapper); axesActor.GetProperty().SetAmbient((double)0.5); // Image viewer stuff[] viewer = new vtkImageViewer(); viewer.SetInputConnection((vtkAlgorithmOutput)image_cursor.GetOutputPort()); viewer.SetZSlice((int)CURSOR_Z*IMAGE_MAG_Z); viewer.SetColorWindow((double)256); viewer.SetColorLevel((double)128); //method moved //method moved //method moved // Create transfer functions for opacity and color[] opacity_transfer_function = new vtkPiecewiseFunction(); opacity_transfer_function.AddPoint((double)20,(double)0.0); opacity_transfer_function.AddPoint((double)255,(double)0.2); color_transfer_function = new vtkColorTransferFunction(); color_transfer_function.AddRGBPoint((double)0,(double)0,(double)0,(double)0); color_transfer_function.AddRGBPoint((double)64,(double)1,(double)0,(double)0); color_transfer_function.AddRGBPoint((double)128,(double)0,(double)0,(double)1); color_transfer_function.AddRGBPoint((double)192,(double)0,(double)1,(double)0); color_transfer_function.AddRGBPoint((double)255,(double)0,(double).2,(double)0); // Create properties, mappers, volume actors, and ray cast function[] volume_property = new vtkVolumeProperty(); volume_property.SetColor((vtkColorTransferFunction)color_transfer_function); volume_property.SetScalarOpacity((vtkPiecewiseFunction)opacity_transfer_function); composite_function = new vtkVolumeRayCastCompositeFunction(); volume_mapper = new vtkVolumeRayCastMapper(); volume_mapper.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); volume_mapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)composite_function); volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volume_mapper); volume.SetProperty((vtkVolumeProperty)volume_property); // Create outline[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); outline_mapper = vtkPolyDataMapper.New(); outline_mapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outline_mapper); outlineActor.GetProperty().SetColor((double)1,(double)1,(double)1); // Create the renderer[] ren1 = vtkRenderer.New(); ren1.AddActor((vtkProp)axesActor); ren1.AddVolume((vtkProp)volume); ren1.SetBackground((double)0.1,(double)0.2,(double)0.4); renWin2 = vtkRenderWindow.New(); renWin2.AddRenderer((vtkRenderer)ren1); renWin2.SetSize((int)256,(int)256); // Create the GUI: two renderer widgets and a quit button[] //tk window skipped.. // Set the window manager (wm command) so that it registers a[] // command to handle the WM_DELETE_WINDOW protocal request. This[] // request is triggered when the widget is closed using the standard[] // window manager icons or buttons. In this case the exit callback[] // will be called and it will free up any objects we created then exit[] // the application.[] // Help label, frame and quit button[] //tk window skipped.. //tk window skipped.. //tk window skipped.. //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVgaussian(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)300,(int)300); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); camera = new vtkCamera(); camera.ParallelProjectionOn(); camera.SetViewUp((double)0,(double)1,(double)0); camera.SetFocalPoint((double)12,(double)10.5,(double)15); camera.SetPosition((double)-70,(double)15,(double)34); camera.ComputeViewPlaneNormal(); ren1.SetActiveCamera((vtkCamera)camera); // Create the reader for the data[] //vtkStructuredPointsReader reader[] reader = new vtkGaussianCubeReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube"); reader.SetHBScale((double)1.1); reader.SetBScale((double)10); reader.Update(); range = reader.GetGridOutput().GetPointData().GetScalars().GetRange(); min = (double)(lindex(range,0)); max = (double)(lindex(range,1)); readerSS = new vtkImageShiftScale(); readerSS.SetInput((vtkDataObject)reader.GetGridOutput()); readerSS.SetShift((double)min*-1); readerSS.SetScale((double)255/(max-min)); readerSS.SetOutputScalarTypeToUnsignedChar(); bounds = new vtkOutlineFilter(); bounds.SetInput((vtkDataObject)reader.GetGridOutput()); boundsMapper = vtkPolyDataMapper.New(); boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort()); boundsActor = new vtkActor(); boundsActor.SetMapper((vtkMapper)boundsMapper); boundsActor.GetProperty().SetColor((double)0,(double)0,(double)0); contour = new vtkContourFilter(); contour.SetInput((vtkDataObject)reader.GetGridOutput()); contour.GenerateValues((int)5,(double)0,(double).05); contourMapper = vtkPolyDataMapper.New(); contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort()); contourMapper.SetScalarRange((double)0,(double).1); ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32,0); contourActor = new vtkActor(); contourActor.SetMapper((vtkMapper)contourMapper); contourActor.GetProperty().SetOpacity((double).5); // Create transfer mapping scalar value to opacity[] opacityTransferFunction = new vtkPiecewiseFunction(); opacityTransferFunction.AddPoint((double)0,(double)0.01); opacityTransferFunction.AddPoint((double)255,(double)0.35); opacityTransferFunction.ClampingOn(); // Create transfer mapping scalar value to color[] colorTransferFunction = new vtkColorTransferFunction(); colorTransferFunction.AddHSVPoint((double)0.0,(double)0.66,(double)1.0,(double)1.0); colorTransferFunction.AddHSVPoint((double)50.0,(double)0.33,(double)1.0,(double)1.0); colorTransferFunction.AddHSVPoint((double)100.0,(double)0.00,(double)1.0,(double)1.0); // The property describes how the data will look[] volumeProperty = new vtkVolumeProperty(); volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction); volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction); volumeProperty.SetInterpolationTypeToLinear(); // The mapper / ray cast function know how to render the data[] compositeFunction = new vtkVolumeRayCastCompositeFunction(); volumeMapper = new vtkVolumeRayCastMapper(); //vtkVolumeTextureMapper2D volumeMapper[] volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction); volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort()); // The volume holds the mapper and the property and[] // can be used to position/orient the volume[] volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper); volume.SetProperty((vtkVolumeProperty)volumeProperty); ren1.AddVolume((vtkProp)volume); //ren1 AddActor contourActor[] ren1.AddActor((vtkProp)boundsActor); //#####################################################################[] Sphere = new vtkSphereSource(); Sphere.SetCenter((double)0,(double)0,(double)0); Sphere.SetRadius((double)1); Sphere.SetThetaResolution((int)16); Sphere.SetStartTheta((double)0); Sphere.SetEndTheta((double)360); Sphere.SetPhiResolution((int)16); Sphere.SetStartPhi((double)0); Sphere.SetEndPhi((double)180); Glyph = new vtkGlyph3D(); Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Glyph.SetOrient((int)1); Glyph.SetColorMode((int)1); //Glyph ScalingOn[] Glyph.SetScaleMode((int)2); Glyph.SetScaleFactor((double).6); Glyph.SetSource((vtkPolyData)Sphere.GetOutput()); AtomsMapper = vtkPolyDataMapper.New(); AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort()); AtomsMapper.SetImmediateModeRendering((int)1); AtomsMapper.UseLookupTableScalarRangeOff(); AtomsMapper.SetScalarVisibility((int)1); AtomsMapper.SetScalarModeToDefault(); Atoms = new vtkActor(); Atoms.SetMapper((vtkMapper)AtomsMapper); Atoms.GetProperty().SetRepresentationToSurface(); Atoms.GetProperty().SetInterpolationToGouraud(); Atoms.GetProperty().SetAmbient((double)0.15); Atoms.GetProperty().SetDiffuse((double)0.85); Atoms.GetProperty().SetSpecular((double)0.1); Atoms.GetProperty().SetSpecularPower((double)100); Atoms.GetProperty().SetSpecularColor((double)1,(double)1,(double)1); Atoms.GetProperty().SetColor((double)1,(double)1,(double)1); Tube = new vtkTubeFilter(); Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Tube.SetNumberOfSides((int)16); Tube.SetCapping((int)0); Tube.SetRadius((double)0.2); Tube.SetVaryRadius((int)0); Tube.SetRadiusFactor((double)10); BondsMapper = vtkPolyDataMapper.New(); BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort()); BondsMapper.SetImmediateModeRendering((int)1); BondsMapper.UseLookupTableScalarRangeOff(); BondsMapper.SetScalarVisibility((int)1); BondsMapper.SetScalarModeToDefault(); Bonds = new vtkActor(); Bonds.SetMapper((vtkMapper)BondsMapper); Bonds.GetProperty().SetRepresentationToSurface(); Bonds.GetProperty().SetInterpolationToGouraud(); Bonds.GetProperty().SetAmbient((double)0.15); Bonds.GetProperty().SetDiffuse((double)0.85); Bonds.GetProperty().SetSpecular((double)0.1); Bonds.GetProperty().SetSpecularPower((double)100); Bonds.GetProperty().SetSpecularColor((double)1,(double)1,(double)1); Bonds.GetProperty().SetColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)Bonds); ren1.AddActor((vtkProp)Atoms); //###################################################[] ren1.SetBackground((double)1,(double)1,(double)1); ren1.ResetCamera(); renWin.Render(); //method moved renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute); iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVgaussian(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); renWin.SetSize((int)300, (int)300); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); camera = new vtkCamera(); camera.ParallelProjectionOn(); camera.SetViewUp((double)0, (double)1, (double)0); camera.SetFocalPoint((double)12, (double)10.5, (double)15); camera.SetPosition((double)-70, (double)15, (double)34); camera.ComputeViewPlaneNormal(); ren1.SetActiveCamera((vtkCamera)camera); // Create the reader for the data[] //vtkStructuredPointsReader reader[] reader = new vtkGaussianCubeReader(); reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/m4_TotalDensity.cube"); reader.SetHBScale((double)1.1); reader.SetBScale((double)10); reader.Update(); range = reader.GetGridOutput().GetPointData().GetScalars().GetRange(); min = (double)(lindex(range, 0)); max = (double)(lindex(range, 1)); readerSS = new vtkImageShiftScale(); readerSS.SetInputData((vtkDataObject)reader.GetGridOutput()); readerSS.SetShift((double)min * -1); readerSS.SetScale((double)255 / (max - min)); readerSS.SetOutputScalarTypeToUnsignedChar(); bounds = new vtkOutlineFilter(); bounds.SetInputData((vtkDataObject)reader.GetGridOutput()); boundsMapper = vtkPolyDataMapper.New(); boundsMapper.SetInputConnection((vtkAlgorithmOutput)bounds.GetOutputPort()); boundsActor = new vtkActor(); boundsActor.SetMapper((vtkMapper)boundsMapper); boundsActor.GetProperty().SetColor((double)0, (double)0, (double)0); contour = new vtkContourFilter(); contour.SetInputData((vtkDataObject)reader.GetGridOutput()); contour.GenerateValues((int)5, (double)0, (double).05); contourMapper = vtkPolyDataMapper.New(); contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort()); contourMapper.SetScalarRange((double)0, (double).1); ((vtkLookupTable)contourMapper.GetLookupTable()).SetHueRange(0.32, 0); contourActor = new vtkActor(); contourActor.SetMapper((vtkMapper)contourMapper); contourActor.GetProperty().SetOpacity((double).5); // Create transfer mapping scalar value to opacity[] opacityTransferFunction = new vtkPiecewiseFunction(); opacityTransferFunction.AddPoint((double)0, (double)0.01); opacityTransferFunction.AddPoint((double)255, (double)0.35); opacityTransferFunction.ClampingOn(); // Create transfer mapping scalar value to color[] colorTransferFunction = new vtkColorTransferFunction(); colorTransferFunction.AddHSVPoint((double)0.0, (double)0.66, (double)1.0, (double)1.0); colorTransferFunction.AddHSVPoint((double)50.0, (double)0.33, (double)1.0, (double)1.0); colorTransferFunction.AddHSVPoint((double)100.0, (double)0.00, (double)1.0, (double)1.0); // The property describes how the data will look[] volumeProperty = new vtkVolumeProperty(); volumeProperty.SetColor((vtkColorTransferFunction)colorTransferFunction); volumeProperty.SetScalarOpacity((vtkPiecewiseFunction)opacityTransferFunction); volumeProperty.SetInterpolationTypeToLinear(); // The mapper / ray cast function know how to render the data[] compositeFunction = new vtkVolumeRayCastCompositeFunction(); volumeMapper = new vtkVolumeRayCastMapper(); //vtkVolumeTextureMapper2D volumeMapper[] volumeMapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)compositeFunction); volumeMapper.SetInputConnection((vtkAlgorithmOutput)readerSS.GetOutputPort()); // The volume holds the mapper and the property and[] // can be used to position/orient the volume[] volume = new vtkVolume(); volume.SetMapper((vtkAbstractVolumeMapper)volumeMapper); volume.SetProperty((vtkVolumeProperty)volumeProperty); ren1.AddVolume((vtkProp)volume); //ren1 AddActor contourActor[] ren1.AddActor((vtkProp)boundsActor); //#####################################################################[] Sphere = new vtkSphereSource(); Sphere.SetCenter((double)0, (double)0, (double)0); Sphere.SetRadius((double)1); Sphere.SetThetaResolution((int)16); Sphere.SetStartTheta((double)0); Sphere.SetEndTheta((double)360); Sphere.SetPhiResolution((int)16); Sphere.SetStartPhi((double)0); Sphere.SetEndPhi((double)180); Glyph = new vtkGlyph3D(); Glyph.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Glyph.SetOrient((int)1); Glyph.SetColorMode((int)1); //Glyph ScalingOn[] Glyph.SetScaleMode((int)2); Glyph.SetScaleFactor((double).6); Glyph.SetSourceConnection(Sphere.GetOutputPort()); AtomsMapper = vtkPolyDataMapper.New(); AtomsMapper.SetInputConnection((vtkAlgorithmOutput)Glyph.GetOutputPort()); AtomsMapper.SetImmediateModeRendering((int)1); AtomsMapper.UseLookupTableScalarRangeOff(); AtomsMapper.SetScalarVisibility((int)1); AtomsMapper.SetScalarModeToDefault(); Atoms = new vtkActor(); Atoms.SetMapper((vtkMapper)AtomsMapper); Atoms.GetProperty().SetRepresentationToSurface(); Atoms.GetProperty().SetInterpolationToGouraud(); Atoms.GetProperty().SetAmbient((double)0.15); Atoms.GetProperty().SetDiffuse((double)0.85); Atoms.GetProperty().SetSpecular((double)0.1); Atoms.GetProperty().SetSpecularPower((double)100); Atoms.GetProperty().SetSpecularColor((double)1, (double)1, (double)1); Atoms.GetProperty().SetColor((double)1, (double)1, (double)1); Tube = new vtkTubeFilter(); Tube.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort()); Tube.SetNumberOfSides((int)16); Tube.SetCapping((int)0); Tube.SetRadius((double)0.2); Tube.SetVaryRadius((int)0); Tube.SetRadiusFactor((double)10); BondsMapper = vtkPolyDataMapper.New(); BondsMapper.SetInputConnection((vtkAlgorithmOutput)Tube.GetOutputPort()); BondsMapper.SetImmediateModeRendering((int)1); BondsMapper.UseLookupTableScalarRangeOff(); BondsMapper.SetScalarVisibility((int)1); BondsMapper.SetScalarModeToDefault(); Bonds = new vtkActor(); Bonds.SetMapper((vtkMapper)BondsMapper); Bonds.GetProperty().SetRepresentationToSurface(); Bonds.GetProperty().SetInterpolationToGouraud(); Bonds.GetProperty().SetAmbient((double)0.15); Bonds.GetProperty().SetDiffuse((double)0.85); Bonds.GetProperty().SetSpecular((double)0.1); Bonds.GetProperty().SetSpecularPower((double)100); Bonds.GetProperty().SetSpecularColor((double)1, (double)1, (double)1); Bonds.GetProperty().SetColor((double)1, (double)1, (double)1); ren1.AddActor((vtkProp)Bonds); ren1.AddActor((vtkProp)Atoms); //###################################################[] ren1.SetBackground((double)1, (double)1, (double)1); ren1.ResetCamera(); renWin.Render(); //method moved renWin.AbortCheckEvt += new Kitware.VTK.vtkObject.vtkObjectEventHandler(TkCheckAbort_Command.Execute); iren.Initialize(); //deleteAllVTKObjects(); }