///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (pl3d != null) { pl3d.Dispose(); } if (lineWidget != null) { lineWidget.Dispose(); } if (seeds != null) { seeds.Dispose(); } if (rk4 != null) { rk4.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (rf != null) { rf.Dispose(); } if (streamMapper != null) { streamMapper.Dispose(); } if (streamline != null) { streamline.Dispose(); } if (lineWidget2 != null) { lineWidget2.Dispose(); } if (seeds2 != null) { seeds2.Dispose(); } if (streamer2 != null) { streamer2.Dispose(); } if (rf2 != null) { rf2.Dispose(); } if (streamMapper2 != null) { streamMapper2.Dispose(); } if (streamline2 != null) { streamline2.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }