public void RemoveMe() { if (_rendererPackage != null) { _rendererPackage.RemoveActor(_lineActor); } if (_renderer != null) { _renderer.RemoveActor(_lineActor); } _lineActor.Dispose(); line.Dispose(); }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (alg != null) { alg.Dispose(); } if (pip != null) { pip.Dispose(); } if (Ren1 != null) { Ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (Plot3D0 != null) { Plot3D0.Dispose(); } if (Geometry5 != null) { Geometry5.Dispose(); } if (Mapper5 != null) { Mapper5.Dispose(); } if (Actor5 != null) { Actor5.Dispose(); } if (ExtractGrid[0] != null) { ExtractGrid[0].Dispose(); } if (ExtractGrid[1] != null) { ExtractGrid[1].Dispose(); } if (ExtractGrid[2] != null) { ExtractGrid[2].Dispose(); } if (LineSourceWidget0 != null) { LineSourceWidget0.Dispose(); } if (mbds != null) { mbds.Dispose(); } if (Stream0 != null) { Stream0.Dispose(); } if (aa != null) { aa.Dispose(); } if (Ribbon0 != null) { Ribbon0.Dispose(); } if (LookupTable1 != null) { LookupTable1.Dispose(); } if (Mapper10 != null) { Mapper10.Dispose(); } if (Actor10 != null) { Actor10.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (ren2 != null) { ren2.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (probeLine != null) { probeLine.Dispose(); } if (probe != null) { probe.Dispose(); } if (probeTube != null) { probeTube.Dispose(); } if (probeMapper != null) { probeMapper.Dispose(); } if (probeActor != null) { probeActor.Dispose(); } if (displayLine != null) { displayLine.Dispose(); } if (displayMerge != null) { displayMerge.Dispose(); } if (displayWarp != null) { displayWarp.Dispose(); } if (displayMapper != null) { displayMapper.Dispose(); } if (displayActor != null) { displayActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } if (cam2 != null) { cam2.Dispose(); } }