///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (ds2do != null) { ds2do.Dispose(); } if (writer != null) { writer.Dispose(); } if (dor != null) { dor.Dispose(); } if (do2ds != null) { do2ds.Dispose(); } if (fd2ad != null) { fd2ad.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (ds2do != null) { ds2do.Dispose(); } if (write != null) { write.Dispose(); } if (dor != null) { dor.Dispose(); } if (do2ds != null) { do2ds.Dispose(); } if (fd2ad != null) { fd2ad.Dispose(); } if (warp != null) { warp.Dispose(); } if (connect != null) { connect.Dispose(); } if (moldMapper != null) { moldMapper.Dispose(); } if (moldActor != null) { moldActor.Dispose(); } if (connect2 != null) { connect2.Dispose(); } if (parison != null) { parison.Dispose(); } if (normals2 != null) { normals2.Dispose(); } if (lut != null) { lut.Dispose(); } if (parisonMapper != null) { parisonMapper.Dispose(); } if (parisonActor != null) { parisonActor.Dispose(); } if (cf != null) { cf.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (contours != null) { contours.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (ds2do != null) { ds2do.Dispose(); } if (writer != null) { writer.Dispose(); } if (dor != null) { dor.Dispose(); } if (do2ds != null) { do2ds.Dispose(); } if (fd2ad != null) { fd2ad.Dispose(); } if (plane != null) { plane.Dispose(); } if (warper != null) { warper.Dispose(); } if (planeMapper != null) { planeMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (cutPlane != null) { cutPlane.Dispose(); } if (planeCut != null) { planeCut.Dispose(); } if (cutMapper != null) { cutMapper.Dispose(); } if (cutActor != null) { cutActor.Dispose(); } if (iso != null) { iso.Dispose(); } if (normals != null) { normals.Dispose(); } if (isoMapper != null) { isoMapper.Dispose(); } if (isoActor != null) { isoActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamTube != null) { streamTube.Dispose(); } if (mapStreamTube != null) { mapStreamTube.Dispose(); } if (streamTubeActor != null) { streamTubeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }