Example #1
0
 ///<summary>
 ///Deletes all static objects created
 ///</summary>
 public static void deleteAllVTKObjects()
 {
     //clean up vtk objects
     if (sphere != null)
     {
         sphere.Dispose();
     }
     if (cone != null)
     {
         cone.Dispose();
     }
     if (glyph != null)
     {
         glyph.Dispose();
     }
     if (apd != null)
     {
         apd.Dispose();
     }
     if (maceMapper != null)
     {
         maceMapper.Dispose();
     }
     if (maceActor != null)
     {
         maceActor.Dispose();
     }
     if (planes != null)
     {
         planes.Dispose();
     }
     if (clipper != null)
     {
         clipper.Dispose();
     }
     if (selectMapper != null)
     {
         selectMapper.Dispose();
     }
     if (selectActor != null)
     {
         selectActor.Dispose();
     }
     if (ren1 != null)
     {
         ren1.Dispose();
     }
     if (renWin != null)
     {
         renWin.Dispose();
     }
     if (iren != null)
     {
         iren.Dispose();
     }
     if (boxWidget != null)
     {
         boxWidget.Dispose();
     }
 }